Corruptions | Curses | Diseases | Drugs | Haunts | Madnesses | Poisons | Traps


The following sample traps represent just some of the possibilities when constructing traps to challenge the player characters.
Click here for the full rules on Traps.

Harm Trap

Source PRPG Core Rulebook pg. 422
Type magic; Perception DC 31; Disable Device DC 31


Trigger touch; Reset none
Effect spell effect (harm, +6 melee touch, 130 damage, DC 19 Will save for half, cannot be reduced to less than 1 hit point)