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Familiar Details | Familiar Options | Archetypes

Pilferer

Source Ultimate Wilderness pg. 212, Animal Archive pg. 20
Some familiars are stealthy pilferers that perform tricks of thievery or simple spying on their master’s behalf.

Pilferer Skills: A pilferer treats Disable Device, Escape Artist, and Sleight of Hand as class skills.

Improved Steal (Ex): A pilferer gains Improved Steal as a bonus feat.

This replaces alertness.

Nondetection (Su): A pilferer is under the constant effect of nondetection with a caster level equal to its master’s class level. The DC of the caster level check to penetrate this nondetection effect is equal to 15 + the master’s caster level.

This replaces improved evasion.

Sneak (Ex): At 3rd level, a pilferer gains a competence bonus equal to half its master’s class level on Sleight of Hand and Stealth checks.

This replaces deliver touch spells.

Greater Steal (Ex): At 9th level, a pilferer gains Greater Steal as a bonus feat.

This replaces speak with animals of its kind.