Dusk StalkerSource Advanced Race Guide pg. 110 Hunters and guides through the Shadow Plane, dusk stalkers are rangers that thrive in shadow. Adept at hunting in dusk, darkness, and twilight, these rangers excel at manipulating shadows.
Class Skills: The dusk stalker adds Knowledge (planes) to his list of class skills and removes Knowledge (nature) from his list of class skills.
Shadow Guide: When a dusk stalker gains the favored terrain ability, that ability is modified in the following ways. At 3rd level, a dusk stalker picks his primary terrain normally, but only gains a +1 bonus on those checks while on a plane other than the Shadow Plane, and gains a +3 bonus on those checks while on the Shadow Plane. Each time he chooses to add a bonus in a favored terrain, he gains a +1 bonus on those checks while on a plane other than the Shadow Plane, and gains a +3 bonus on those checks while on the Shadow Plane. This ability modifies favored terrain.
Shadow Bond (Su): At 4th level, a dusk stalker creates a mystical bond with shadows. The shadows around a dusk stalker weave and swirl, confusing his enemies. When a dusk stalker is fighting in dim light or darkness (magical or otherwise), he gains a +4 insight bonus on Acrobatics checks made to move through an enemy’s threatened area or through its space. Furthermore, a number of times per day equal to his Wisdom modifier, the dusk stalker can manipulate shadows in a 5-foot square within 30 feet. That square must be in an area of dim light or darkness (magical or otherwise). Enemies with an Intelligence score within or adjacent to that 5-foot square take a –2 penalty to AC and on Reflex saving throws. The harassing shadows last for 1 round. This is a mind-affecting fear effect. This ability replaces hunter’s bond.
Dark Sight (Su): At 12th level, a dusk stalker gains the see in darkness ability. This ability replaces camouflage.
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