Deities by Alignment | Deities by Pantheon


Calistria

The Savored Sting

Source Inner Sea Gods pg. 28
Pathfinder Wiki Calistria

Details

Alignment CN
Pantheon Core Deities
Other Pantheons Elven Deities
Areas of Concern Lust, revenge, trickery
Domains Chaos, Charm, Knowledge, Luck, Trickery
Subdomains Azata (Chaos), Captivation*, Curse, Deception, Innuendo, Lust, Memory, Thievery
* Requires the Acolyte of Apocrypha trait.
Favored Weapon Whip
Symbol Three daggers
Sacred Animal(s) Wasp
Sacred Color(s) Black, yellow

Obedience

Engage in sexual activity with another individual in exchange for money, information, or another valuable resource. This must be a willing act on both your parts; you should not endanger yourself or otherwise enter a situation that makes you uncomfortable. Pray aloud to Calistria before and after the act, and encourage your partner to do the same. If no suitable partner is available, wrap yourself in yellow silk and hold your holy symbol against your chest. Meditate on the teachings of Calistria and fantasize about taking vengeance against one who wronged you. Gain a +4 sacred or profane bonus on Charisma checks and Charisma-based skill checks when interacting with an intelligent creature that could be sexually attracted to you. The type of bonus depends on your alignment—if you’re neither good nor evil, you must choose either sacred or profane the first time you perform your obedience. Once made, this choice can’t be changed.

Divine Gift

Source Planar Adventures pg. 74
Nethys Note: See here for details on how to gain a Divine Gift
The character can cast quickened dominate person (CL 20th). If the target is someone whom the character seeks revenge against for a past humiliation or injury visited on her, she can increase the save DC of this spell-like ability by an amount equal to her Charisma modifier.

On Golarion

Centers of Worship Absalom, Galt, Kyonin, Nex, The River Kingdoms, The Shackles, Taldor, Varisia
Nationality elf

Boons - Deific Obedience

Evangelist

Source Inner Sea Gods pg. 28
1: Warpsong (Sp) saving finaleAPG 3/day, piercing shriekUM 2/day, or sculpt sound 1/day
2: Shimmering Sting (Sp) Once per day, you can cast rainbow pattern. Rather than appearing as a multitude of colors, this spell manifests as a swarm of shimmering wasps. The wasps shine as brightly as gold and fly in an intricate, mesmerizing pattern. The saving throw DC for this ability is Charisma-based.
3: Vengeful Song (Su) You can reflect a spell targeted against you back at its source with a blast of scornful music. Once per day when you have been specifically targeted by a spell, you may attempt a Perform check as an immediate action. If your Perform check equals or exceeds the spell’s save DC, the spell returns immediately to its caster, who must suffer its effects. The caster can attempt a saving throw as normal to negate the returned spell’s effects. If the spell normally allows no saving throw, calculate the Perform DC as if the spell did allow a save, taking into account any feats or special abilities the caster may have that would affect the DC. If the spell had multiple targets (for example, a magic missile with three bolts, one of which was targeted at you), you reflect only the portion of the spell targeting you. This ability has no effect on area spells or any spells whose description has no Target entry.

Exalted

Source Inner Sea Gods pg. 28
1: Calistria's Tongue (Sp) charm person 3/day, eagle’s splendor 2/day, or suggestion 1/day
2: Stunning Touch (Su) When using the dazing touch power granted by the Charm domain, you can cause the creature touched to become stunned for 1 round instead of dazed. If you don’t have access to the Charm domain, you instead gain the ability to use the dazing touch power a number of times per day equal to 3 + your Wisdom modifier, as listed in the ability; however, you only daze your opponents instead of stunning them.
3: Protective Grace (Ex) You may add your Charisma bonus to your AC while wearing light or no armor. This bonus applies against touch attacks. Any condition that would cause you to lose your Dexterity bonus to AC also causes you to lose your Charisma bonus to AC.

Sentinel

Source Inner Sea Gods pg. 28
1: Lucky Strike (Sp) divine favor 1/day, align weapon (chaotic only) 2/day, or keen edge 1/day
2: Winsome Lash (Su) You can lash out with your melee weapon as if it were a whip, no matter what the weapon’s type truly is. Your melee weapon elongates and grows flexible, gaining an extra 5 feet of reach while still maintaining its ability to strike targets adjacent to you (provided the weapon could normally do so). Using this ability does not provoke attacks of opportunity, and you can apply this ability only to melee weapons. You can use this ability a number of rounds per day equal to 1 + 1 for every 4 Hit Dice you possess (maximum 6 rounds). The rounds don’t need to be consecutive, and activating and deactivating the ability is a free action.
3: Sting Like a Wasp (Ex) For a number of rounds per day equal to your Charisma bonus, you can ignore attacks of opportunity you would otherwise provoke due to your movement. Using this ability is a free action, and the rounds in which you use it don’t need to be consecutive. You still provoke attacks of opportunity normally for actions other than moving.

Antipaladin Code

Antipaladins of Calistria do not demand great things of others, but rather seek to emulate the Savored Sting in their manner. Most are women; their ranks are filled with those devoted to bloody vengeance and the shining lusts that spark it. Their tenets include the following adages.
  • My life is my path, and none will sway me from it.
  • I devote myself to the pursuit of my passions.
  • I take what I desire, by trick or by force. If others resent my actions, they may attempt to take vengeance against me.
  • All slights against me will be repaid tenfold.
  • I am the instrument of my own justice. If I am wronged, I will take vengeance with my own hands.

Divine Fighting Technique

Calistria's Poisoned Lash

Source Weapon Master's Handbook pg. 10
Calistria inspires creative ways to poison foes.

Optional Replacement: A chaotic neutral rogue or slayer who worships Calistria can replace one talent with the following initial benefit.

Initial Benefit: You can apply poison (your choice) to a whip as a move action. You do not risk poisoning yourself when applying poison to a whip. A whip you wield can deliver contact poison upon a successful combat maneuver check as well as upon a successful attack roll, regardless of whether you deal damage.

Advanced Prerequisites: Whip MasteryUC, base attack bonus +10.

Optional Replacement: A chaotic neutral rogue or slayer who worships Calistria can replace one advanced talent with the following advanced benefit even if she doesn’t meet the prerequisites.

Advanced Benefit: You can apply poison to a whip as a swift action. You can apply up to 3 doses of the same poison to a whip at a time. Foes are exposed to only 1 dose of poison from any one attack.

For Followers of Calistria

Archetypes

Calistrian Hunter (Fighter), Charlatan (Rogue), Court Bard (Bard)

Feats

Antagonize, Bloody Vengeance, Curse of Vengeance, Seductive Channel

Magic Items - Altars

Altar of Calistria

Magic Items - Armor

Armor of the Unquenchable Fire

Magic Items - Rings

Ring of Unquenchable Passions

Magic Items - Weapons

Calistrian Kiss, Hateful Sting, Vengeful Kiss

Magic Items - Wondrous Items

Elixir of Emulation, Elixir of Love, Eyes of Charming, Scarves of the Stinging Dancer, Stinging Stiletto, Feather Token (Whip)

Monsters

The Menotherian (Herald), Vendenopterix

Spells

Betraying Sting, Calistria's Guardian Wasps, Cape of Wasps, Harvest Knowledge, Incessant Buzzing, Lover's Vengeance, Painful Revelation, Phantasmal Revenge, Pillow Talk, Reveal Secrets, Secret Speech, Seducer's Eyes, Unnatural Lust, Vengeful Stinger

Traits

Calistrian Courtesan, Enchanting Conniver, Holy Schemer, Opportunistic, Sacred Avenger, Wasp Whisperer

Unique Spell Rules

Source Inner Sea Temples pg. 63

Antipaladin

Pillow Talk can be prepared as a 3rd-level spell
Reveal Secrets can be prepared as a 1st-level spell

Bard

Betraying Sting can be prepared as a 6th-level spell

Cleric/Warpriest

Rage can be prepared as a 3rd-level spell
Suggestion can be prepared as a 4th-level spell [those with the Charm domain have access to it earlier]
Harvest Knowledge can be prepared as a 4th-level spell
Incessant Buzzing can be prepared as a 1st-level spell
Painful Revelation can be prepared as a 2nd-level spell
Pillow Talk can be prepared as a 3rd-level spell
Reveal Secrets can be prepared as a 1st-level spell

Inquisitor

Rage can be prepared as a 3rd-level spell
Suggestion can be prepared as a 4th-level spell [those with the Charm domain have access to it earlier]

Ranger

Harvest Knowledge can be prepared as a 4th-level spell

Witch

Painful Revelation can be prepared as a 2nd-level spell

Unique Summon Rules

Source Pathfinder #17: A Memory of Darkness pg. 60
Summon Monster I: Giant Bee - N
Summon Monster II: Tiefling Rogue 1 - CN
Summon Monster V: Spider Eater - N
Summon Monster VIII: Hellwasp Swarm - CE