ValeThe Court of AncestorsSource Concordance of Rivals pg. 18 Pathfinder Wiki ValeDetailsAlignment N Pantheon Psychopomp Usher Areas of Concern Consequence, superstition, and tradition Domains Community, Knowledge, Nobility, Repose Subdomains N/A * Requires the Acolyte of Apocrypha trait. Favored Weapon Heavy flail Symbol Three circles bisected by a horizontal line
ObedienceRecite a family history to a surviving member of that family. Researching requires 45 minutes, while the recitation requires 15–30 minutes. Select a particular alignment component—chaos, evil, good, or law—and gain a +2 sacred bonus to AC against opponents with that alignment component.NoneSource Concordance of Rivals pg. 18 1: It Is Known (Sp) discern next of kin 3/day, early judgment 2/day, or seek thoughts 1/day 2: Issue Judgment (Sp) Once per day, you can issue a judgment on a crime whose testimony and evidence you have either personally witnessed or studied for at least 1 hour. If you find the target guilty, you can cast major curse on that creature as a spell-like ability with a caster level equal to your Hit Dice. The condition to remove the curse must relate directly to making amends or growing beyond the criminal behavior. 3: Collective Knowledge (Su) Whenever you are among a culture, you gain a +5 insight bonus on Knowledge checks to intuitively understand local customs, etiquette, history, lore, and magic of that particular culture, and you can attempt such Knowledge checks untrained. For the purposes of this power, a “culture” is any particular group of at least 100 people within 5 miles of each other who share a common ethnicity, language, or race, and you are considered among the culture when you are no more than 1 mile away from anyone in this particular group.For Followers of ValePrestige ClassesMortal Usher, Proctor
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