Nanite hypogunSource Technology Guide pg. 50 Price 6,000 gp (black), 91,000 gp (blue), 1,000 gp (brown), 28,000 gp (gray), 45,000 gp (green), 125,000 gp (orange), 178,000 gp (prismatic), 66,000 gp (red), 15,000 gp (white) Slot none; Weight 1 lb. (black), 1 lb. (blue), 1 lb. (brown), 1 lb. (gray), 1 lb. (green), 1 lb. (orange), 1 lb. (prismatic), 1 lb. (red), 1 lb. (white) Capacity 1 nanite canister; Usage 1 charge or 5 chargesDescriptionNanite hypoguns inject specialized nanites into a creature’s body to heal many sorts of physical and mental injuries. Injecting someone with a nanite hypogun requires a touch attack. Nine categories of nanite hypogun exist along the color code scale, as detailed below. All nanite hypoguns have two settings. On the primary setting, the hypogun heals an amount of hit point damage determined by its color. Each use of a hypogun on its primary setting consumes 1 charge. On the secondary setting, a dose from a nanite hypogun has a different effect determined by its color—these effects mimic specific restorative spells as indicated on the chart below. Each use of a hypogun on its secondary setting consumes 5 charges. Although they are not magical, nanite hypoguns have an effective caster level for the purposes of determining the potency of their effects as required by special circumstances (such as determining if a disease is cured, or if damage caused by a clay golem’s cursed wound ability can be healed).
A nanite hypogun functions only on a living, corporeal creature. It has no effect on undead creatures whatsoever.
Color | Primary Effect | Secondary Effect | CL | Brown | 1d8+1 healing | Remove sicknessUM | 1st | Black | 2d8+3 healing | Lesser restoration | 3rd | White | 3d8+5 healing | Remove disease | 5th | Gray | 4d8+7 healing | Neutralize poison | 7th | Green | 5d8+9 healing | Breath of life | 9th | Red | 6d8+11 healing | Heal | 11th | Blue | 7d8+13 healing | Regenerate | 13th | Orange | 8d8+15 healing | Greater restoration | 15th | Prismatic | 9d8+17 healing | True resurrection | 16th |
ConstructionCraft DC 28 (black), DC 33 (blue), DC 27 (brown), DC 30 (gray), DC 31 (green), DC 34 (orange), DC 35 (prismatic), DC 32 (red), DC 29 (white) Cost 3,000 gp (black), 45,500 gp (blue), 500 gp (brown), 14,000 gp (gray), 22,500 gp (green), 62,500 gp (orange), 89,000 gp (prismatic), 33,000 gp (red), 7,500 gp (white) Craft Technological Item, nanotech lab
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