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EMP pistol

Source Technology Guide pg. 21

Statistics

Cost 12,000 gp
Type one-handed ranged; Proficiency exotic (firearms); Weight 2 lbs.
Damage 1d10 (small), 2d6 (medium); Damage Type E; Critical x2
Range 50 ft.; Capacity 10; Usage 1 charge; Special Semi-automatic, touch

Description

An EMP pistol emits a beam of electromagnetic energy that cannot harm living creatures, but deals terrible damage to robots. An EMP pistol can harm androids and creatures with cybernetic implants, but they take half damage from a hit. A creature that is critically hit by an EMP pistol and takes damage from that hit must succeed at a DC 15 Fortitude save or be staggered for 1d4 rounds.

Construction

Craft DC 25; Cost 6,000 gp
Craft Technological Arms and Armor, military lab