AmbushingSource Ultimate Wilderness pg. 246 Aura moderate transmutation CL 7th Slot none; Price +1 bonus; Weight —DescriptionThis special ability can be placed only on ranged weapons. If the wielder spends at least 1 minute preparing a hiding place or when she uses the sniping rules (Core Rulebook 106), she adds the weapon’s enhancement bonus as a competence bonus on Stealth checks. An ambushing weapon deals an additional 1d6 points of damage on a successful hit during a surprise round or against a creature that is unaware of the wielder’s presence. This extra damage is precision damage; it is not multiplied on a critical hit but does stack with other forms of precision damage.ConstructionRequirements Craft Magic Arms and Armor, cat’s grace, invisibility; Price —
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