Adventurer (Battle Mage)Adventurer (Battle Mage) CR 5Source GameMastery Guide pg. 256 XP 1,600 Human evoker 6 N Medium humanoid Init +6; Senses Perception +6DefenseAC 16, touch 12, flat-footed 14 (+4 mage armor, +2 Dex) hp 33 (6d6+12) Fort +3, Ref +4, Will +5OffenseSpeed 30 ft. Melee dagger +2 (1d4–1/19–20) or wand of shocking grasp +2 touch (1d6 electricity) Ranged dagger +5 (1d4–1/19–20) Special Attacks intense spells +3 Wizard Spells Prepared (CL 6th; concentration +9) 3rd—dispel magic, fly, haste, fireball (2) (DC 17) 2nd—flaming sphere (DC 16), glitterdust (DC 15), mirror image, protection from arrows, scorching ray (DC 16) 1st—burning hands (DC 15), color spray (DC 14), expeditious retreat, mage armor (already cast), shocking grasp 0 (at will)—dancing lights, detect magic, light, message Prohibited Schools enchantment, necromancyStatisticsStr 9, Dex 14, Con 12, Int 17, Wis 10, Cha 13 Base Atk +3; CMB +2; CMD 17 Feats Combat Casting, Craft Wand, Defensive Combat Training, Improved Initiative, Scribe Scroll, Spell Focus (evocation) Skills Craft (Armor) +10, Craft (Weapons) +10, Fly +11, Knowledge (arcana) +12, Knowledge (engineering) +7, Knowledge (geography) +7, Knowledge (history) +7, Perception +6, Ride +6, Spellcraft +12 Languages Common, Draconic, Elven, Giant SQ arcane bond (wand) Combat Gear scrolls of fly (2), invisibility (2), minor image (2), wand of magic missile (CL 5, 50 charges, arcane bond item), wand of shocking grasp (50 charges), tanglefoot bags (3); Other Gear daggers (2), 20 gp
Boon A battle mage can create scrolls at a 10% discount.
A battle mage is always ready for a fight. She knows that the one who strikes first strikes best. Never lacking in firepower, her versatility on the battlefield is always appreciated. Battle mages make excellent military fire support and magical bodyguards. They can be found alone, guarding a traveling merchant (CR 7) or guide (CR 8) or adventuring with a medium or minstrel, monster hunter or gladiator, and tomb raider (CR 9). A squad of four battle mages (CR 9) might be attached to an army.
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