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Battle Skald

Battle Skald CR 19

Source NPC Codex pg. 235
XP 204,800
Human barbarian 6/bard 4/Pathfinder chronicler 10
N Medium humanoid (human)
Init +1; Senses Perception +19

Defense

AC 23, touch 13, flat-footed 21 (+7 armor, +3 deflection, +1 Dex, +1 dodge, +3 natural, –2 rage)
hp 261 (6d12+4d8+10d8+146)
Fort +20, Ref +17, Will +17; +4 vs. bardic performance, language-dependent, and sonic
Defensive Abilities improved uncanny dodge, live to tell the tale (5/day), trap sense +2

Offense

Speed 50 ft.
Melee +1 shock handaxe +24/+19/+14/+9 (1d6+7/19–20/×3 plus 1d6 electricity)
Ranged +1 shock shortbow +18/+13/+8/+3 (1d6+1/×3 plus 1d6 electricity)
Special Attacks bardic performance 28 rounds/day (countersong, dirge of doom, distraction, epic tales, fascinate, greater epic tales, inspire action [standard], inspire competence +4, inspire courage +3, inspire greatness, soothing performance, suggestion, whispering campaign), rage (24 rounds/day), rage powers (clear mind, moment of clarity, renewed vigor)
Bard Spells Known (CL 4th; concentration +6)
2nd (2/day)—mirror image, rage
1st (4/day)—expeditious retreat, feather fall, remove fear, unseen servant
0 (at will)—dancing lights, know direction, mage hand, mending, message, prestidigitation

Tactics

During Combat The Pathfinder chronicler casts mirror image on herself, uses bardic performance to aid her allies, and shoots arrows at her foes. When raging, she uses moment of clarity to cast spells when necessary.
Base Statistics When not raging, the Pathfinder chronicler’s statistics are AC 25, touch 15, flat-footed 23; hp 241; Fort +18, Will +15; Melee +1 shock handaxe +22/+17/+12/+7 (1d6+5/19–20/×3 plus 1d6 electricity); Str 18, Con 18; CMB +20; Skills Climb +17, Swim +12.

Statistics

Str 22, Dex 13, Con 22, Int 10, Wis 8, Cha 14
Base Atk +16; CMB +22; CMD 35
Feats Dazzling Display, Dodge, Extra Rage, Fleet (2), Improved Critical (handaxe), Improved Vital Strike, Power Attack, Toughness, Vital Strike, Weapon Focus (handaxe)
Skills Acrobatics +1 (+5 when jumping), Bluff +10, Climb +19, Handle Animal +15, Heal +4, Intimidate +15, Knowledge (geography, local, nobility) +16, Knowledge (history) +18, Linguistics +6, Perception +19, Perform (oratory) +15, Profession (scribe) +7, Ride +14, Stealth +21, Survival +7, Swim +14, Use Magic Device +15
Languages Common, Celestial, Draconic, Dwarven
SQ bardic knowledge +7, call down the legends, deep pockets (1,000 gp), fast movement, improved aid, lay of the exalted dead, master scribe, pathfinding, versatile performance (oratory)
Combat Gear +1 flaming arrows (5), +1 thundering arrows (5), dragon slaying arrow, greater human slaying arrow, javelins of lightning (5); Other Gear +5 leather armor, +1 shock handaxe, +1 shock shortbow, amulet of natural armor +3, belt of mighty constitution +4, cloak of resistance +5, figurines of wondrous power (ivory goats), ring of protection +3, 1,930 gp

Singing odes of battle and bravery, these chroniclers make sure the living never forget those traditions, and even try to encourage the living to surpass the great deeds of the heroes of past ages. They believe battle is the truest test of a person’s mettle.

Ygulda Goldenbrow

At a young age, Ygulda fell in love with ancient ballads and odes, and now she considers herself a living valkyrie. She aids any warriors she believes carry the true spark of heroism, hoping they will serve as muses for future songs in which she can immortalize their great deeds.

Combat Encounters: Ygulda travels with a cadre of heroic warriors, mostly barbarians. She tells them that it’s better to die a glorious death in battle than to survive through cowardice.

Roleplaying Suggestions: A hard fighter and a hard drinker, Ygulda believes that victory should be met with celebration. She scorns anyone she considers a coward.