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Forest Guardian

Forest Guardian CR 5

Source NPC Codex pg. 12
XP 1,600
Elf barbarian 6
CN Medium humanoid (elf)
Init +4; Senses low-light vision; Perception +12

Defense

AC 17, touch 12, flat-footed 13 (+5 armor, +4 Dex, –2 rage)
hp 68 (6d12+24)
Fort +8, Ref +6, Will +5; +2 vs. enchantments
Defensive Abilities improved uncanny dodge, trap sense +2; Immune sleep

Offense

Speed 50 ft.
Melee mwk elven curve blade +10/+5 (1d10+4/18–20)
Ranged +1 composite longbow +11/+6 (1d8+4/×3)
Special Attacks rage (15 rounds/day), rage powers (rolling dodge +2, swift foot +10 feet)

Tactics

During Combat The barbarian switches freely between bow and blade as the situation warrants.
Base Statistics When not raging, the barbarian’s statistics are AC 19, touch 14, flat-footed 15; hp 56; Fort +6, Will +3; Melee mwk elven curve blade +8/+3 (1d10+1/18–20); Ranged +1 composite longbow +11/+6 (1d8+2/×3); Str 13, Con 12; CMB +7; Skills Climb +8.

Statistics

Str 17, Dex 18, Con 16, Int 10, Wis 12, Cha 10
Base Atk +6; CMB +9; CMD 21
Feats Deadly Aim, Point-Blank Shot, Power Attack
Skills Acrobatics +12 (+20 when jumping), Climb +10, Craft (bows) +5, Handle Animal +5, Knowledge (nature) +5, Perception +12, Stealth +5, Survival +5
Languages Common, Elven
SQ elven magic, fast movement, weapon familiarity
Combat Gear potions of cure light wounds (2), potions of longstrider (2), alchemist’s fire (2); Other Gear +1 chain shirt, +1 composite longbow (+3 Str) with 20 arrows, masterwork elven curve blade, climber’s kit, 2 gp

This barbarian guards the fringes of wooded territories, protecting creatures and people from those who would despoil the land and steal from its inhabitants. They distrust all outsiders, but must also guard against their own kin.