Rage FlameRage Flame CR 18Source NPC Codex pg. 78 XP 153,600 Half-orc druid 19 CN Medium humanoid (human, orc) Init +6; Senses darkvision 60 ft.; Perception +23DefenseAC 28, touch 16, flat-footed 26 (+8 armor, +3 deflection, +2 Dex, +1 insight, +4 shield) hp 161 (19d8+72) Fort +16, Ref +11, Will +22; +4 vs. fey and plant-targeted effects Defensive Abilities orc ferocity; Immune poison; Resist fire 20OffenseSpeed 20 ft. Melee +1 club +17/+12/+7 (1d6+3) Ranged +1 sling +17/+12/+7 (1d4+3) Special Attacks wild shape 8/day Spell-Like Abilities (CL 19th; concentration +27) 11/day—fire bolt Druid Spells Prepared (CL 19th; concentration +27) 9th—elemental swarmD (fire spell only), empowered fire storm (3, DC 27) 8th—quickened cure serious wounds, incendiary cloudD (DC 26), reverse gravity, sunburst (DC 28), word of recall 7th—quickened cure moderate wounds, fire storm (2, DC 27), elemental body IVD (fire only), heal, true seeing 6th—fire seedsD, empowered flame strike (3, DC 24), greater dispel magic, mass cat's grace 5th—cure critical wounds (2), fire shieldD, stoneskin, wall of fire (2) 4th—dispel magic (2), flame strike (2, DC 24), freedom of movement, ice storm (DC 24), wall of fireD 3rd—fireballD (5, DC 23), greater magic fang, protection from energy (DC 21) 2nd—barkskin (2), bull's strength (2), hold animal (DC 20), produce flameD, lesser restoration 1st—burning handsD (2, DC 21), cure light wounds, endure elements, faerie fire (2), shillelagh 0 (at will)—create water, flare (DC 20), guidance, resistance D Domain spell; Domain FireTacticsBefore Combat The druid casts shambler once per week and casts ironwood on his armor every 19 days. During Combat The druid sends shambling mounds into combat, casts mass cat’s grace, wild shapes into a Huge fire elemental, and moves in to flank.StatisticsStr 14, Dex 14, Con 14, Int 10, Wis 26, Cha 8 Base Atk +14; CMB +16; CMD 32 Feats Blind-Fight, Combat Casting, Empower Spell, Greater Spell Focus (evocation), Improved Initiative, Natural Spell, Power Attack, Quicken Spell, Spell Focus (evocation), Toughness Skills Climb +6, Fly +6, Handle Animal +5, Intimidate +1, Knowledge (geography) +7, Knowledge (nature) +13, Knowledge (planes) +4, Linguistics +5, Perception +23, Ride +6, Sense Motive +16, Spellcraft +15, Survival +21, Swim +6 Languages Auran, Common, Draconic, Druidic, Giant, Ignan, Orc, Terran SQ a thousand faces, nature bond (Fire domain), nature sense, orc blood, timeless body, trackless step, weapon familiarity, wild empathy +18, woodland stride Combat Gear potions of cure serious wounds (2), potion of haste, scroll of mass cure serious wounds; Other Gear +2 wild ironwood breastplate, +2 animated darkwood heavy wooden shield, +1 club, +1 sling with 10 bullets, belt of mighty constitution +2, cloak of resistance +3, dusty rose prism ioun stone, headband of inspired wisdom +6, ring of protection +3, holly and mistletoe, spell component pouch, silver crown (worth 200 gp), 63 gp
These druids dwell in the most explosive spots in the world.
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