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Raging Swimmer

Raging Swimmer CR 8

Source NPC Codex pg. 14
XP 4,800
Half-elf barbarian 9
N Medium humanoid (elf, human)
Init +2; Senses low-light vision, scent; Perception +19

Defense

AC 14, touch 10, flat-footed 12 (+4 armor, +2 Dex, –2 rage)
hp 109 (9d12+45)
Fort +11, Ref +6, Will +6; +4 vs. spells and spell-like and supernatural abilities, +2 vs. enchantments
Defensive Abilities improved uncanny dodge, trap sense +3; DR 1/—; Immune sleep

Offense

Speed 40 ft.
Melee +1 longspear +16/+11 (2d4+10/×3) or spiked gauntlet +15/+10 (1d4+6)
Ranged +1 composite longbow +12/+7 (1d8+7/×3)
Space 5 ft., Reach 5 ft. (10 ft. with longspear)
Special Attacks rage (22 rounds/day), rage powers (quick reflexes, raging swimmer +9, scent, superstition +4)

Tactics

During Combat The barbarian prefers to fight in the water, outswimming foes or using the water for cover as she attacks landward opponents her bow or longspear (using Lunge). She eschews full attacks in favor of Vital Strike attacks against a lone target or Great Cleave attacks against groups. She forces enemies to approach through the guard of her longspear, provoking attacks of opportunity.
Base Statistics When not raging, the barbarian’s statistics are Senses no scent; AC 16, touch 12, flat-footed 14; hp 91; Fort +9, Will +4; no bonus vs. spells and spell-like or supernatural abilities; Melee +1 longspear +14/+9 (2d4+7/×3) or spiked gauntlet +13/+8 (1d4+4); Ranged +1 composite longbow +12/+7 (1d8+5/×3); Str 18, Con 14; CMB +13; Skills Climb +8, Swim +9.

Statistics

Str 22, Dex 14, Con 18, Int 12, Wis 10, Cha 8
Base Atk +9; CMB +15; CMD 25
Feats Cleave, Great Cleave, Lunge, Power Attack, Skill Focus (Acrobatics), Vital Strike
Skills Acrobatics +16 (+20 when jumping), Climb +10, Handle Animal +10, Knowledge (nature) +5, Linguistics +3, Perception +19, Ride +5, Stealth +10, Survival +4, Swim +20
Languages Aquan, Common, Elven, Sylvan
SQ elf blood, fast movement
Combat Gear oil of align weapon (lawful), potion of cure light wounds, potion of lesser restoration, alchemical silver arrows (10), cold iron arrows (10); Other Gear masterwork chain shirt, +1 composite longbow (+6 Str) with 20 arrows, +1 longspear, masterwork longspear, spiked gauntlet, cloak of resistance +1, eyes of the eagle, 1 gp

Adept at combat on land or in the water, the raging swimmer attacks foes when they are most vulnerable.

Dorremera Salin

Dorremera is a child of the waves, sired by an aquatic elf who abandoned her human mother. Raised along the sea, Dorremera took to the water as if born to it, and considers the beasts of the sea and shore her kin. She has little patience for the niceties of society—whether human or elven—and lashes out at almost everyone who crosses her path.

Combat Encounters: Dorremera has no compunctions about stealing from landlubbers, or killing those who chase or surprise her.

Roleplaying Suggestions: Though it is hard to get through to her, Dorremera sometimes parleys with adventuring groups that treat her respectfully, show great battle prowess, or are particularly kind to sea creatures.