Red Mantis AssassinRed Mantis Assassin CR 13Source Inner Sea NPC Codex pg. 47 XP 25,600 Half-elf rogue 7/Red Mantis assassin 7 LE Medium humanoid (elf, human) Init +3; Senses low-light vision; Perception +22DefenseAC 23, touch 15, flat-footed 19 (+6 armor, +1 deflection, +3 Dex, +1 dodge, +1 natural, +1 shield) hp 101 (14d8+35) Fort +5, Ref +12, Will +5; +2 vs. enchantment Defensive Abilities evasion, red shroud* (1/day, 7 rounds, +1 dodge, fast healing 1), trap sense +2, uncanny dodge; Immune sleepOffenseSpeed 30 ft. Melee +1 sawtooth sabre +14/+9 (1d8+8/19–20), +1 sawtooth sabre +14 (1d8+6/19–20) or +1 sawtooth sabre +16/+11 (1d8+8/19–20) Ranged mwk hand crossbow +14 (1d4/19–20) Special Attacks prayer attack* (DC 21), sneak attack +7d6 Spell-Like Abilities (CL 7th; concentration +9) 1/day—summon mantis (as summon monster V; advanced fiendish giant mantis, 1d3 fiendish giant mantises, or 1d4+1 giant mantises) Red Mantis Assassin Spells Known (CL 7th; concentration +9) 3rd (1)—haste, keen edge 2nd (4)—bull’s strength, cat’s grace, invisibility, spider climb 1st (5)—disguise self, expeditious retreat, forced quietUM (DC 13), jump, true strikeStatisticsStr 16, Dex 16, Con 12, Int 13, Wis 8, Cha 14 Base Atk +10; CMB +13; CMD 28 Feats Alertness, Combat Expertise, Dodge, Exotic Weapon Proficiency (sawtooth sabre), Greater Weapon Focus (sawtooth sabre), Greater Weapon Specialization (sawtooth sabre), Improved Feint, Skill Focus (Bluff), Toughness, Two-Weapon Defense, Two-Weapon Fighting, Weapon Focus (sawtooth sabre), Weapon Specialization (sawtooth sabre) Skills Acrobatics +25, Bluff +25, Disguise +19, Escape Artist +20, Intimidate +19, Perception +22, Sense Motive +1, Sleight of Hand +20, Stealth +25 Languages Common, Elven, Infernal SQ elf blood, mantis form*, resurrection sense*, rogue talents (bleeding attack +7, combat trick, weapon training), sabre fighting 3, trapfinding +3 Combat Gear potions of cure moderate wounds (3), wand of see invisibility (6 charges); Other Gear +3 studded leather, +1 sawtooth sabresUE (2), mwk hand crossbow with 10 bolts, amulet of natural armor +1, belt of mighty constitution +2, boots of elvenkind, cloak of elvenkind, mask of the mantisISWG, *, ring of protection +1, 114 gp
The assassins in the mysterious order known as the Red Mantis stand at the pinnacle of their craft. Dedicated to the god Achaekek, Red Mantis assassins conduct their business with the fervor and zealotry of religious fanatics. Though their organization is headquartered on Mediogalti Island, Red Mantis assassins are feared throughout the Inner Sea region. Once the order has accepted a contract on a target, the assassins relent only once the victim is dead—in a most permanent fashion.
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