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Temple (Priest)

Temple (Priest) CR 8

Source GameMastery Guide pg. 305
XP 4,800
Human cleric 9
LN Medium humanoid
Init +1; Senses Perception +8

Defense

AC 26, touch 11, flat-footed 25 (+11 armor, +1 Dex, +4 shield)
hp 70 (9d8+30)
Fort +9, Ref +5, Will +11

Offense

Speed 20 ft.
Melee +1 merciful morningstar +9/+4 (1d8+3 plus 1d6 nonlethal) or dagger +8/+3 (1d4+2/19–20)
Ranged mwk light crossbow +8 (1d8/19–20) or dagger +7 (1d4+2/19–20)
Special Attacks channel positive energy 5/day (DC 14, 5d6), staff of order (4 rounds, 1/day)
Spell-Like Abilities (CL 9th, concentration +13)
7/day—rebuke death, touch of law
Cleric Spells Prepared (CL 9th, concentration +13)
5th—breath of lifeD, righteous might
4th—air walk, freedom of movement, order’s wrathD (DC 18), spell immunity
3rd—daylight, dispel magic, magic circle against chaosD, prayer, searing light
2nd—aid, bull’s strength, cure moderate woundsD, delay poison, spiritual weapon, status
1st—bless, detect chaos, divine favor (2), protection from chaosD, shield of faith
0 (at will)—create water, detect magic, detect poison, stabilize
D domain spell; Domains Healing, Law

Statistics

Str 14, Dex 12, Con 14, Int 8, Wis 18, Cha 10
Base Atk +6; CMB +8; CMD 19
Feats Armor Proficiency (heavy), Craft Magic Arms and Armor, Extra Channel, Shield Focus, Toughness, Vital Strike
Skills Diplomacy +5, Heal +10, Knowledge (religion) +10, Perception +8, Sense Motive +8, Spellcraft +11
Languages Common
SQ healer’s blessing
Gear +2 full plate, +2 heavy wooden shield, +1 merciful morningstar, masterwork light crossbow with 10 bolts, dagger, cloak of resistance +1, healer’s kit

Boon A priest can accompany PCs or send a patrol of four temple guards to assist them for up to 3 days. She can also craft magical arms and armor at a 10% discount.

A priest is a leader within his church, spreading the faith by any means necessary, even through conversion at swordpoint when argument fails. A priest can be a crusader, warpriest, or divine champion. A priest might be advisor to a noble (CR 10), or travel with a retinue of a dozen temple guards (CR 10).