Winter Witch Cold SisterThe blistering cold doesn’t seem to touch this raven-haired woman’s skin. She holds a spear tipped with jagged ice.Winter Witch Cold Sister CR 9Source Irrisen - Land of Eternal Winter pg. 62 XP 6,400 Female human witch (winter witch) 5/winter witch 5 (Pathfinder Campaign Setting: Inner Sea Magic 43, Pathfinder Campaign Setting: Paths of Prestige 62) LE Medium humanoid (human) Init +2; Senses Perception +9DefenseAC 15, touch 14, flat-footed 12 (+1 armor, +1 deflection, +2 Dex, +1 dodge) hp 37 (10 HD; 5d6+5d6) Fort +7, Ref +9, Will +10 Resist cold 5OffenseSpeed 30 ft. Melee +1 spear +4 (1d8) Special Attacks hexes (blight [100 feet], evil eye [–4, 7 rounds], flight [ feather fall at will, levitate 1/day, fly 10 minutes/day], hoarfrostUM, slumber [10 rounds]) Spell-Like Abilities (CL 5th; concentration +7) Constant—endure elements (cold temperatures only) Witch Spells Prepared (CL 9th; concentration +13) 5th—cone of cold (DC 20) 4th—lesser geas (DC 19), phantasmal killer (DC 18), wall of ice (DC 19) 3rd—bestow curse (DC 17), share sensesAPG, sleet storm, twilight knifeAPG 2nd—detect thoughts (DC 16), fog cloud, hold person (DC 17), perceive cuesAPG, zone of truth (DC 17) 1st—beguiling giftAPG (DC 15), chill touch (DC 15), command (DC 16), icicle daggerUM, unshakable chillUM(DC 16) 0 (at will)—daze (DC 14), detect magic, ray of frost, read magic Patron winterStatisticsStr 8, Dex 14, Con 10, Int 18, Wis 12, Cha 14 Base Atk +4; CMB +3; CMD 15 Feats Combat Casting, Dodge, Great Fortitude, Lightning Reflexes, Magical Aptitude, Spell Focus (enchantment) Skills Diplomacy +6, Fly +11, Intimidate +13, Knowledge (arcana) +15, Knowledge (nature) +15, Perception +9, Sense Motive +9, Spellcraft +21, Swim +3, Use Magic Device +19 Languages Common, Giant, Hallit, Skald SQ cold flesh, freeze and thaw (2/day), hyperboreal patronage, ice magic, sculpt ice and snow, unnatural cold, winter witchcraft, witch’s familiar (fox)EcologyEnvironment any (Irrisen) Organization solitary Treasure NPC gear (+1 quarterstaff, bracers of armor +1, cloak of resistance +2, potions of cure moderate wounds [2] , ring of protection +1)Special AbilitiesCold Flesh (Ex) A winter witch gains endure elements as a constant, spell-like ability, but only against cold temperatures. At 4th level, she gains cold resistance 5, making her comfortable in near-freezing temperatures. This replaces the witch’s 4th-level hex.
Freeze and Thaw (Su) At 2nd level, a winter witch can freeze water or melt ice and snow with a touch. As a standard action, a winter witch can melt an adjacent 5-foot cube of ice or 10-foot cube of snow. Melting snow produces a volume of water equal to 10% the snow’s volume. Alternatively, a winter witch can freeze 5 cubic feet of water into solid ice. This freezing takes place gradually over 1 round, making it almost impossible to trap a creature unless it’s helpless. This ability cannot affect water within a creature. One cubic foot of ice contains roughly 8 gallons of water and weighs about 60 pounds. This ability works on fresh water and saltwater, but has no affect on water creatures; on liquids (frozen or otherwise) other than water; or on magical water, ice, or snow. A winter witch can use this ability a number of times per day equal to 1/2 her class level.
Hyperboreal Patronage A winter witch’s patron reveals an icy aspect. A winter witch adds the following spells to her spell list at the following class levels, but does not automatically learn them: 3rd—wall of ice, 5th—icy prisonUM, 7th—freezing sphere.
Ice Magic When a winter witch casts a spell with the cold descriptor, the save DC of the spell increases by 1. A winter witch cannot learn or cast spells with the fire descriptor.
Sculpt Ice and Snow (Sp) At 4th level, a winter witch can sculpt ice and snow into any shape that suits her purpose (as stone shape, except that it works with ice). This ability also works on snow, doubling the volume affected. At 7th level, this ability functions on ice or snow like the fabricate spell, increasing the volume manipulated and allowing a higher degree of craftsmanship. The winter witch must succeed at appropriate Craft checks to form complex items or ones with fine detail. Items created by the fabricate version of this ability solidify into ultra-hard ice (hardness 5, 10 hit points per inch of thickness) that resists normal melting but takes double damage from fire. The ice remains in this ultra-hard state for 1 hour per class level before returning to normal ice. A winter witch can use this ability a number of times per day equal to 1/2 her class level.
Unnatural Cold (Su) At 3rd level, whenever a winter witch’s spell, spell-like ability, or supernatural ability deals cold damage, treat affected creatures as having half their normal cold resistance when determining damage dealt.
Winter Witchcraft Levels of the winter witch prestige class stack with witch levels for determining when the winter witch learns new hexes, the effect of her hexes and other witch class abilities (including archetype abilities), the abilities of her witch’s familiar, and the level at which she can select major hexes or grand hexes.
Nearly all of the White Witches ruling Irrisen are winter witches. This one represents a Cold Sister, a member of an organization devoted to hunting down anyone disloyal to the throne of Irrisen. Those the Cold Sisters find, they torture into compliance and devotion, or execute for their crimes against the queen.
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