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Familiar, Rabbit

This small, furry creature has long ears and oversized feet.

Rabbit CR 1/6

Source Ultimate Wilderness pg. 204, Animal Archive pg. 31
XP 65
N Tiny animal
Init +3; Senses low-light vision; Perception +1

Defense

AC 15, touch 15, flat-footed 12 (+3 Dex, +2 size)
hp 3 (1d8–1)
Fort +1, Ref +5, Will +1

Offense

Speed 50 ft.
Melee bite –2 (1d3–4)
Space 2-1/2 ft., Reach 0 ft.

Statistics

Str 3, Dex 16, Con 9, Int 2, Wis 12, Cha 5
Base Atk +0; CMB +1; CMD 7
Feats Run
Skills Acrobatics +0 (+8 when jumping), Stealth +15

Ecology

Environment temperate plains
Organization solitary, pair, or down (3–16)
Treasure none

Description

Rabbits are herbivores with short tails, long ears for sensing predators, and powerful hind legs that allow them to leap quickly to safety when threatened.

An average rabbit is between 8 and 20 inches long and weighs 1 to 4 pounds.

Creatures in "Familiar" Category

NameCR
Archaeopteryx1/4
Arctic Hare1/6
Arctic Tern1/6
Armadillo1/4
Bat1/8
Blue-Ringed Octopus1/2
Butterfly/Moth-
Cat1/4
Chicken1/6
Cockroach1/8
Creeper Ivy1/4
Dodo1/4
Donkey Rat1/4
Dwarf Caiman1/3
Dweomer Cap1/8
Fire Salamander1/3
Flowering Lattice1/6
Flying Fox1/3
Flying Squirrel1/3
Fox1/4
Giant Isopod1/8
Giant Tardigrade1/8
Goat1/3
Hawk1/3
Hedgehog1/8
Horned Lizard1/6
House Centipede1/8
Ioun Wyrd1/3
Jerboa1/6
Kakapo1/8
King Crab1/4
Koala1/4
Lamprey1/3
Lemming1/8
Leopard Slug-
Lizard1/6
Margay Cat1/4
Meerkat1/4
Mole (FF)1/6
Mole (UW)1/8
Monkey1/4
Otter1/4
Owl1/3
Peacock1/4
Peafowl1/4
Penguin1/3
Petrifern1/6
Pig1/3
Platypus1/6
Popoto Dolphin1/3
Ptarmigan1/6
Pufferfish1/4
Puffin1/8
Rabbit1/6
Raccoon1/2
Rat1/4
Raven1/6
Ravenous Tumbleweed1/3
Razor Fern1/4
Red Panda1/2
Rhamphorhynchus1/3
Sawleg Locust1/4
Scarlet Spider1/4
Seal1/3
Shimmerwing Dragonfly1/4
Sloth1/6
Spiny Starfish1/6
Squirrel1/8
Suture Vine1/3
Tarsier1/6
Thrush1/3
Toad1/8
Trilobite1/4
Tuatara1/4
Vampire Squid1/2
Viper1/2
Wallaby1/3
Weasel1/2

Familiar

Source Pathfinder RPG Bestiary pg. 131
Presented here are the base animal statistics for all of the most commonly used familiars—of course, these statistics can also be used for normal animals as well. Small animals like these use Dexterity to modify Climb and Swim checks.