Name | Replaces | Summary |
Black Powder Vaulter | Deadeye; Gunslinger's Dodge; Gunslinger Initiative; Startling Shot; Expert Loading | Black powder vaulters like to get into the thick of the battle, maneuvering among the fray to find the most advantageous positions from which to kill their enemies. |
Blatherskite | Class Skills; Gunslinger's Dodge; Gunslinger Initiative; Pistol-Whip; Startling Shot | The blatherskate has an extraordinary talent for retreating from harm’s way and fooling his enemies into thinking he is weaker than he is. |
Bolt Ace | Weapon Proficiencies; Gunsmith; Grit; Deadeye; Quick Clear; Utility Shot; Startling Shot; Expert Loading; Lightning Reload; Menacing Shot; Gun Training | While gunslingers are full of sound and fury, there is a class of gunslingers that never soil their hands with powder or feel the sting of gun smoke. |
Buccaneer | Quick Clear Deed; Pistol Whip Deed; Dead Shot Deed; Lightning Reload Deed; Grit; Nimble; Gun Training 1,2, and 4 | (Human Only) Freebooters who cling to the convoluted codes that rule independent ships, the buccaneer is a gunslinger of the high seas. |
Bushwhacker | Grit; Utility Shot Deed; Targeting Deed; 4th, 8th, 12th, 16th, 20th-level Bonus Feats | (Kobold Only) The bushwhacker specializes in the art of the ambush. For her, gunplay works best when it comes from a concealed position and is directed against a target that falls with the very first volley and is dead before the smoke clears. |
Commando | Class Skills; Utility Shot; Expert Loading; Lightning Reload; Slinger's Luck; 4th-level Bonus Feat; Gun Training | Commandos are those rough and ready gunslingers who excel at hit-and-run tactics and leveraging their expertise in the wild against their enemies. |
Experimental Gunsmith | Gunsmith; Gunsmithing; Gun Training | (Gnome Only) The experimental gunsmith is obsessed with creating the ultimate firearm, and is willing to take risks to work the kinks out of her design. |
Firebrand | Gunsmith; Grit; Deadeye; Dead Shot; Bonus Feats; Gun Training | Where other gunslingers rely on precision shooting, the firebrand instead masters explosive ordnance. |
Graveslinger | Deadeye; Startling Shot; Bleeding Wound; Menacing Shot; 4th-level Bonus Feat | Graveslingers craft signature bullets to hunt down wandering undead. With this infused ammunition, they can take on the most resilient spectral foes with ease. |
Gulch Gunner | Class Skills; Grit; Deadeye Deed; Pistol Whip Deed; Menacing Shot Deed; 9th, 13th, 17th-level Gun Training | (Ratfolk Only) These gulch gunners often specialize in proficiency with a single pistol (easily handled in tight spaces) and wander from warren to warren selling their tunnel-shooting skills to the highest bidder. |
Gun Scavenger | Gunsmith; Quick Clear Deed; Targeting Deed; Nimble | A gun scavenger collects scraps, spare parts, and other components that might—if modified properly—give her firearm an extra edge. |
Gun Tank | Armor Proficiency; Gunslinger’s Dodge Deed; Evasive Deed; Nimble; Bonus Feats (4th level and every 4 levels after) | Gunslingers usually don’t use heavy armor, but there are a few who use and modify their armor to protect themselves from both traditional weapons and gunfire. |
Gunner Squire | Gunslinger's Dodge; Gunslinger Initiative; Nimble +1 | The gunner squire is prepared to reload or repair her lord's firearms at a moment's notice. |
Maverick | Dodge; Pistol Whip; Gunslinger Initiative | Quick with her gun and no stranger to barroom brawls, a maverick can hold her own when bullets and punches start flying. |
Musket Master | Weapon Proficiency; Gunsmith; Gunslinger’s Dodge Deed; Utility Shot Deed; Gun Training 1-4 | Some gunslingers want a little more firepower and range. These are the musket masters; the best of these gunslingers can reload a musket with dazzling speed, potentially putting even their pistol-wielding brethren to shame. |
Mysterious Stranger | Grit; Quick Clear Deed; Nimble; Gun Training 1 | A few rare gunslingers seem to accomplish their chosen tasks purely through willpower and an unwillingness to ever give up. |
Pistolero | Weapon Proficiency; Gunsmith; Deadeye Deed; Startling Shot Deed; Menacing Shot Deed; Gun Training 1-4 | While most gunslingers have favorite firearms, there are those rare ones who choose to specialize in one-handed firearms exclusively. |
Planar Rifter | Grit; Deadeye; Dead Shot; Menacing Shot; Death's Shot; Nimble; Gun Training | Planar rifters harvest pieces of the Outer Planes, absorbing some of the energy into themselves and condensing other portions of it into bullets they can fire from their guns |
Scatter Gunner | Gunsmith; Deadeye; Utility Shot; Dead Shot; Targeting | Punishing firearms such as the blunderbuss and dragon pistol can lay waste to invaders in tight corridors, and the dwarves of Dongun Hold have pioneered masterful methods for making the most of these indiscriminate weapons |
Siege Gunner | Grit; Nimble; Deadeye; Gunslinger Initiative; Bonus Feats | The Grand Duchy of Alkenstar has spawned all manner of firearm specialists, wielding small and large firearms alike. Siege gunners specialize in the very largest— cannons, bombards, and firedrakes. |
Techslinger | Deadeye; Quick Clear; Expert Loading; Gun Training | Techslingers spurn unreliable gunpowder weapons in favor of high-tech armaments. |
Thronewarden | Class Skills; Nimble; 4th-level Bonus Feat; Startling Shot; Bleeding Wound | As vigilant sentinels, thronewardens identify and head off trouble. |
Wyrm Sniper | Class Skills; Starling Shot Deed; Lightning Reload Deed; Menacing Shot Deed | These long-shot artists are masters at taking down
dragons with sharp shooting and light siege weaponry. |