DeathSource PRPG Core Rulebook pg. 42 Deities: Achaekek, Aesdurath, Ah Pook, Ahriman, Ajids, Andak, Anubis, Arlachramas, Atropos, Baalzebul, Barravoclair, Cagnazzo, Chamiaholom, Charon, Chaugnar Faugn, Chugarra, Circiatto, Corosbel, Damerrich, Deumus, Fandarra, Farfarello, Fumeiyoshi, Gogunta, Hanspur, Ioramvol, Jacarkas, Kabriri, Kalma, Lythertida, Mahathallah, Menxyr, Mneoc, Mordiggian, Mrtyu, Narakaas, Nergal, Nhimbaloth, Norgorber, Ongalte, Orcus, Pavnuri, Pharasma, Rahu, Ruzel, Set, Shyka, Sithhud, The Pale Horse, Urgathoa, Uzumae, Venkelvore, Xhamen-Dor, Yaezhing, Yhidothrus, Zagresh, Zon-Kuthon, Zura, Zyphus
Granted Powers: You can cause the living to bleed at a touch, and find comfort in the presence of the dead.
Bleeding Touch (Sp): As a melee touch attack, you can cause a living creature to take 1d6 points of damage per round. This effect persists for a number of rounds equal to 1/2 your cleric level (minimum 1) or until stopped with a DC 15 Heal check or any spell or effect that heals damage. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.
Death's Embrace (Ex): At 8th level, you heal damage instead of taking damage from channeled negative energy. If the channeled negative energy targets undead, you heal hit points just like undead in the area.
Domain Spells: 1st—cause fear, 2nd—death knell, 3rd—animate dead, 4th—death ward, 5th—slay living, 6th—create undead, 7th—destruction, 8th—create greater undead, 9th—wail of the banshee.
Pharasma-Friendly Death Domain (Source: Paizo Blog, PFS-Legal) 3rd-level domain spell: Replace animate dead with speak with dead. 6th-level domain spell: Replace create undead with antilife shell. 8th-level domain spell: Replace create greater undead with symbol of death.
Murder SubdomainSource Advanced Player's Guide pg. 1 Associated Domain(s): Death Associated Deities: Achaekek, Ajids, Andak, Arlachramas, Baalzebul, Barravoclair, Cagnazzo, Chamiaholom, Chaugnar Faugn, Chugarra, Corosbel, Deumus, Farfarello, Gogunta, Hanspur, Ioramvol, Kabriri, Kalma, Menxyr, Nergal, Nightripper, Norgorber, Ongalte, Orcus, Pavnuri, Rahu, Ruzel, Set, Urgathoa, Uzumae, Xhamen-Dor, Yaezhing, Yhidothrus, Zagresh, Zon-Kuthon, Zura, Zyphus
Replacement Power: The following granted power replaces the death’s embrace power of the Death domain.
Killing Blow (Su): At 8th level, weapons you use become infused with the power of death. Whenever you confirm a critical hit with a melee or ranged weapon, your attack deals an additional amount of bleed damage equal to half your cleric level. You can use this ability once per day at 8th level, plus one additional time per day for every four levels beyond 8th.
Replacement Domain Spells: 3rd—keen edge, 5th—suffocation, 9th—suffocation (mass).
Plague SubdomainSource Heroes of the Streets pg. 19 Associated Domain(s): Death, Evil Associated Deities: Apollyon, Cyth-V’sug, Ghlaunder, Urgathoa
Replacement Power: The following granted power replaces the death’s embrace power of the Death domain or the touch of evil power of the Evil domain.
Touch of Virulence (Su): As a standard action, you can touch a diseased creature and exacerbate its condition. If it fails a Fortitude save (DC = 10 + 1/2 your cleric level + your Wisdom modifier), the creature takes damage as though it had failed its Fortitude save against the disease and any remaining onset time for the disease ends. You can use this ability once per day at 8th level, plus one additional time per day at 14th level and 20th level.
Replacement Domain Spells: 1st—ray of sickeningUM, 3rd—contagion, 6th—plague stormUM, 8th—horrid wilting.
Psychopomp (Death) SubdomainSource Champions of Balance pg. 17 Associated Domain(s): Death Associated Deities: Pharasma
Replacement Power: The following granted power replaces the death’s embrace ability of the Death domain or the ward against death ability of the Repose domain. Psychopomps are a race of neutral outsiders (Pathfinder RPG Bestiary 4 217).
Spirit Touch (Su): At 6th level, as a swift action, you can give your natural weapons or any weapons you wield the ghost touch weapon special ability. You can use this power a number of rounds per day equal to your cleric level. These rounds need not be consecutive.
Replacement Domain Spells: 3rd—chain of perditionUC, 6th—planar ally (psychopomps only), 8th—trap the soul.
Shadow SubdomainSource Blood of Shadows pg. 17 Associated Domain(s): Darkness, Death Associated Deities: Nocticula, Norgorber, Urgathoa, Zon-Kuthon
Replacement Power: The following granted power replaces the touch of darkness ability of the Darkness domain or the bleeding touch ability of the Death domain.
Whispering Shadows (Su): You can darken the shadows around you and cause them to hiss, confounding and distracting your enemies. As an immediate action, you can force a target within 30 feet to reroll a miss chance due to concealment or a saving throw against an illusion or necromancy spell. The target of this ability must keep the result of the second roll, even if it is worse than the original roll. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.
Replacement Domain Spells: 1st—ray of enfeeblement, 4th—phantasmal killer, 8th—orb of the void
Undead SubdomainSource Advanced Player's Guide pg. 1 Associated Domain(s): Death Associated Deities: Aesdurath, Arlachramas, Baalzebul, Barravoclair, Chamiaholom, Charon, Chugarra, Circiatto, Deumus, Fumeiyoshi, Gogunta, Ioramvol, Kabriri, Kalma, Lorcan, Mahathallah, Menxyr, Mneoc, Mordiggian, Nhimbaloth, Orcus, Ruzel, Set, Sithhud, Urgathoa, Uzumae, Venkelvore, Xhamen-Dor, Xsistaid, Yaezhing, Zagresh, Zon-Kuthon, Zura, Zyphus
Replacement Power: The following granted power replaces the bleeding touch power of the Death domain.
Death’s Kiss (Su): You can cause a creature to take on some of the traits of the undead with a melee touch attack. Touched creatures are treated as undead for the purposes of effects that heal or cause damage based on positive and negative energy. This effect lasts for a number of rounds equal to 1/2 your cleric level (minimum 1). It does not apply to the Turn Undead or Command Undead feats. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.
Replacement Domain Spells: 2nd—ghoul touch, 4th—enervation, 9th—energy drain.
Variant Domain PowersDescription Source: Haunted Heroes Handbook A cleric (or any other character capable of selecting a domain) who worships the deity in question can choose to gain the variant domain power upon first gaining the domain in question, but the choice to replace the domain power must be made immediately upon gaining access to that domain and cannot be changed thereafter.
UrgathoaSource Haunted Heroes Handbook pg. 9 Associated Domain(s): Death A risen spirit is akin to a plant that must be tended. Such are the teachings of Urgathoa, the goddess who is believed to be the first undead creature. Unlike many of her deific counterparts, Urgathoa champions the shepherding and protection of haunts and possessing spirits, even to the danger and detriment of her own followers. The faithful of the Pallid Princess believe that by prolonging the torment and tortured existence of a spirit, they create something akin to a beautiful piece of artwork. In a similar manner, servants of Urgathoa view the possession of a mortal body by a deceased spirit as a blessing.
Necrotic Tending (Sp): You can touch an undead creature or area affected by a haunt as a standard action, restoring 1d8 hit points + 1 for every 2 cleric levels you have. This ability has no effect on other creatures. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.
This replaces the bleeding touch domain power of the Death domain.
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