FragmentationSource Occult Adventures pg. 20 Element earth, water; Type form infusion; Level 7; Burn 4 Prerequisite extended range Associated Blasts earth, ice, metal Saving Throw none or Reflex half; see text You throw a volatile sphere of solid matter that shatters into countless shards. Attempt a ranged attack roll against a target within 120 feet. If you hit, the target takes your kinetic blast damage with no saving throw. All other creatures and objects within a 20-foot burst take half the normal amount of damage and can attempt a Reflex save to reduce that damage by half again. If the attack misses its target, the blast has no effect. The saving throw DC is Dexterity-based.
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