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Rules Index
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GM Screen
Mastering Magic
/
Designing Spells
/
Benchmarks
2nd Level
Source
Ultimate Magic pg. 138
Invisibility
: This is one of the best spells in the game, and is only improved on by
greater invisibility
getting rid of the breaks-on-attack aspect. This spell is great for scouting, great in combat to set up attacks, and great for healers (as healing doesn’t end the spell).
Resist Energy
: This defensive spell works exactly like monster energy resistances, so it’s a perfect example of the power level of this sort of spell. It also scales at higher caster levels, keeping it a viable spell even later in the game.
Web
: This is a powerful, nonlethal spell that remains viable even at higher levels (even a lich who makes his save against a web has to deal with the difficult terrain and risks becoming stuck if he moves). It even provides cover, and can be set on fire to damage targets in the area.