|||
Home
Afflictions/Hazards
Classes
Deities
Equipment
FAQ
Feats
Magic Items
Monster Index
Mythic Index
NPC Index
Prestige Classes
Races
Rules
Skills
Spells/Rituals
Technology
Traits
Licenses
Projects
Sources
Tools
Contact Us
Contributors
Support the Archives
Maximize Menu
Archives of Nethys
Character Creation +
Classes
Feats
Prestige Classes
Races
Skills
Traits
Mythic Index
Deities
Equipment +
Equipment (Non-Magical)
Magic Items
Technology
FAQ
Spells/Rituals
Rules +
Afflictions
NPC Index
Rules
Tools
Hazards
Monsters
Sources
About the Archives +
Licenses
Projects
Contact Us
Contributors
Support the Archives
Toggle Theme
Archives of Nethys
Rules Index
|
GM Screen
Mastering Magic
/
Designing Spells
/
Benchmarks
5th Level
Source
Ultimate Magic pg. 139
Cloudkill
: This spell is key because it automatically kills weak creatures, deals poison damage each round to stronger creatures in the area, persists for several rounds, and moves.
Cone of Cold
: This spell is an interesting benchmark because it’s actually a weak spell for its level; at the level you gain it,
fireball
does just as much damage and at a longer range, and
cone of cold's
damage cap is only 5 dice higher than fireball. If your 5th-level attack spell is weaker than this spell, you should increase its power or consider making it a 4th-level spell.
Dominate Person
: This is the lowest-level spell that allows you to utterly control a hostile intelligent creature (with the exception of self-destructive orders).
Wall of Stone
: This is the lowest-level spell that creates a large-scale, permanent (instantaneous) object out of nothing (compare as well to
fabricate
, which permanently reshapes raw materials into finished goods).