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GM Screen
Words of Power
/
Effect Word Descriptions
Teleportation Words
Source
Ultimate Magic pg. 184
Teleportation words transport the targets to other places, or even other planes of existence.
Dimensional Hop (Teleportation)
School
conjuration (teleportation);
Level
bard 3, magus 3, sorcerer/wizard 3, summoner 3, witch 3
Duration
instantaneous
Saving Throw
Will negates (harmless);
Spell Resistance
yes (harmless)
Target Restrictions
selected
A wordspell with this effect word teleports willing targets to another location within line of sight of the wordcaster and within range of the wordspell.
Dimensional Jump (Teleportation)
School
conjuration (teleportation);
Level
magus 5, sorcerer/ wizard 5, summoner 5, witch 5
Duration
instantaneous
Saving Throw
Will negates (harmless);
Spell Resistance
yes (harmless)
Target Restrictions
selected
A wordspell with this effect word teleports willing targets to another location on the same plane of existence. The wordcaster must be one of the targets of a wordspell with this effect word and the destination must be a place he has visited in the past.
Dimensional Shift (Teleportation)
School
conjuration (teleportation);
Level
cleric 5, sorcerer/ wizard 7, witch 7
Duration
instantaneous
Saving Throw
Will negates (harmless);
Spell Resistance
yes (harmless)
Target Restrictions
selected
A wordspell with this effect word teleports willing targets to another plane of existence. The caster must be one of the targets of a wordspell with this effect word. The wordcaster cannot precisely control the destination, except for specifying the plane and having the targets arrive within 5–500 miles of the intended location.
Dimensional Gate (Teleportation)
School
conjuration (teleportation);
Level
cleric 8, sorcerer/ wizard 9
Duration
1 round/level
Saving Throw
none;
Spell Resistance
no
Target Restrictions
burst (emanation)
A wordspell with this effect word creates a gateway between the wordcaster’s current plane and another plane of existence. While this gate is open, creatures, spells, effects, and objects from either plane can freely pass between the planes through the gateway, which takes the form of an archway dividing the emanation in half. The wordcaster cannot control the destination on the other plane and the target will arrive within 5–500 miles of the intended location.