Rules Index | GM Screen


Optional Rule Systems / Piecemeal Armor

Getting Into and Out of Armor Pieces

Source Ultimate Combat pg. 200
The time required to don an armor piece is based on its type and the area it protects; see Table 5–6. Don: This column tells how long it takes a character to put on the armor piece. (One minute is 10 rounds.) Don Hastily: This column tells how long it takes a character to put on the armor piece in a hurry. The armor check penalty and armor bonus for hastily donned armor are each 1 point worse than normal (minimum 0 in the case of armor bonus). Remove: This column tells how long it takes a character to remove the armor piece.

Table 5-6: Donning Armor Pieces

Armor Piece Type and Protective AreaDonDon HastilyRemove
Light arm armor piece2 rounds1 round2 rounds1
Light leg armor piece3 rounds2 rounds2 rounds1
Light torso armor piece5 rounds2 rounds5 rounds1
Medium arm armor piece1 minute12 rounds2 rounds rounds1
Medium leg armor piece1 minute13 rounds2 rounds1
Medium torso armor piece1 minute15 rounds3 rounds1
Heavy arm armor piece1 minute21 minute11 minute1
Heavy leg armor piece1 minute21 minute11 minute1
Heavy torso armor piece2 minutes21 minute12 minutes1
1 If the character has some help, this time is halved. A single character doing nothing else can help one or two adjacent creatures. Two characters can't help each other don or remove armor pieces at the same time.
2 The wearer must have help to don this armor piece. Without help, it can only be donned hastily.