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Rules Index
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GM Screen
Race Builder
/
Creating a New Race
/
Step 3: Racial Traits
/
Movement Racial Traits
Advanced Movement Traits
Source
Advanced Race Guide pg. 232
Burrow (3 RP)
:
Prerequisite
: Normal speed;
Benefit
: Members of this race gain a burrow speed of 20 feet.
Special
: This trait can be taken twice. The second time it is taken, the burrow speed increases to 30 feet.
Fast (1 RP)
:
Prerequisite
: Normal speed;
Benefit
: Members of this race gain a +10 foot bonus to their base speed.
Special
: This trait can be taken more than once, but each time it is, the cost increases by 1 RP. Its effects stack.
Flight (4 RP)
:
Prerequisites
: None;
Benefit
: Members of this race have a fly speed of 30 feet with clumsy maneuverability.
Special
: This trait can be taken more than once. For each additional 2 RP spent, the race’s fly speed increases by +10 feet, and the maneuverability improves by one step.
Powerful Swimmer (1 RP)
:
Prerequisite
: Swim racial trait;
Benefit
: Members of this race receive a +10 foot bonus to their swim speed.
Special
: This trait can be taken twice. Its effects stack.