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Managers
Example Managers
Source
Ultimate Campaign pg. 88
The following managers are examples of individuals you can hire to manage a business or look after your building or organization.
Abbot
Wage
4 gp/day
Skills
Diplomacy, Heal, Knowledge (local), Knowledge (religion)
An Abbot is divine spellcaster trained to take care of a Temple or religious organization and its members. She’s typically a 3rd-level adept, cleric, druid, or oracle, with light armor (or no armor, if an adept) and a weapon appropriate to her faith.
Accountant
Wage
3 gp/day
Skills
Appraise, Knowledge (local), Linguistics, Profession (accountant)
An Accountant maintains financial records and balances an organization’s or building’s budget. He’s typically a 3rd-level expert and not a combatant, though he could be from any skilled class that makes good use of high mental ability scores.
Captain
Wage
5 gp/day
Skills
Acrobatics, Diplomacy, Knowledge (geography), Profession (sailor)
A Captain is a master sailor who runs a shipping operation. She’s typically a 3rd-level expert, rogue, or fighter. A Captain can be in charge of a mercantile organization, a pirate fleet, or a business that ferries people from port to port.
Doctor
Wage
5 gp/day
Skills
Heal, Perception, Sense Motive, Survival
A Doctor is trained to treat all manner of maladies and injuries. He’s typically a 3rd-level adept, cleric, druid, or oracle. An expert can make a suitable Doctor, but can heal and treat wounds and diseases with only mundane methods or the use of magic items. A Doctor is typically in charge of a Hospital or organization that provides medical care.
Guildmaster (Artisan's Guild)
Wage
3 gp/day
Skills
Appraise, Craft (any one), Diplomacy, Profession (any one)
A artisans’ Guildmaster is skilled at her art and capable of running a group of like-minded artisans. She’s typically a 3rdlevel bard, expert, rogue, or member of another skilled class. A Guildmaster handles the day-to-day duties of running an Artisan’s Guild: basic administration, educating guild members, and working at her trade.
Guildmaster (Thieves' Guild)
Wage
5 gp/day
Skills
Appraise, Bluff, Disable Device, Knowledge (local)
A thieves’ Guildmaster manages a criminal organization. He’s typically a 3rd-level bard, cleric, expert, rogue, or sorcerer. A Guildmaster runs the day-to-day operation of a Thieves’ Guild: basic administration, training recruits, managing current operations, and devising new schemes.
Headmaster
Wage
3 gp/day
Skills
Diplomacy, Knowledge (any two), Profession (any one)
A Headmaster manages a place of learning, such as a Bardic College, Magical Academy, or University. She’s typically a 3rdlevel alchemist, bard, expert, rogue, sorcerer, wizard, or witch. Running an establishment of higher learning includes basic administration, educating students, and ongoing research.
Innkeeper
Wage
2 gp/day
Skills
Appraise, Diplomacy, Knowledge (local), Profession (any one)
An Innkeeper runs an establishment focused on hospitality. He’s typically a 3rd-level commoner or expert, but could also be a retired fighter, rogue, or warrior. An Innkeeper sees to the dayto- day operation of an Inn, Tavern, hotel, restaurant, or exclusive private social club.
Lieutenant
Wage
4 gp/day
Skills
Diplomacy, Intimidate, Knowledge (engineering), Perception
A Lieutenant leads a unit containing Guards, mercenaries, or troops. She’s typically a 3rd-level cavalier, fighter, or ranger, but could be a barbarian, bard, inquisitor, warrior, or member of any class devoted to martial combat. A Lieutenant manages troops assignments and needs, sees to their training, and participates in military operations.
Master Smith
Wage
4 gp/day
Skills
Appraise, Craft (any one), Perception, Profession (any one)
A Master Smith oversees a productive business. He’s typically a 3rd-level bard, expert, rogue, or member of another skilled class. A Master Smith runs the day-to-day operations of a production facility devoted to a particular trade, trains apprentices, and works on the more challenging and masterful creations being produced.
Partner
Wage
4 gp/day
Skills
Bluff, Diplomacy, Knowledge (any one), Profession (barrister)
A Partner is a prominent leader in a barrister’s office. She’s typically a 3rd-level bard, expert, rogue, sorcerer, wizard, or member of another skilled class that depends on mental ability scores. A Partner sees to the organization’s legal needs.
Sensei
Wage
2 gp/day
Skills
Acrobatics, Intimidate, Knowledge (history), Perception
A Sensei heads a Dojo or martial Monastery. He’s typically a 3rd-level monk, but could have levels in any martial or Wisdom-based class. A Sensei sees to the training of students and manages day-to-day operations.
Smuggler
Wage
3 gp/day
Skills
Appraise, Bluff, Knowledge (local), Sleight of Hand
A Smuggler is a merchant accustomed to performing her duties beneath the notice of authorities. She’s typically a 3rd-level bard, expert, rogue, or member of any class devoted to subterfuge. A Smuggler might run a Black Market, illegal caravan, or ring of smuggling ships.
Stage Manager
Wage
2 gp/day
Skills
Diplomacy, Disguise, Perform (any two)
A Stage Manager oversees an artistic organization or building devoted to the arts. He’s typically a 3rd-level expert, but could instead be a bard, rogue, or member of any class with skills suiting the fine arts. A Stage Manager spends his day seeing to the operations of the theater, instructing performers, and promoting featured acts.
Steward
Wage
2 gp/day
Skills
Diplomacy, Knowledge (local), Knowledge (nobility), Sense Motive
A Steward manages a large residential building like a Castle, Mansion, or Noble Villa. She’s typically a 3rd-level adept, commoner, or expert. A Steward manages the day-to-day operations of an estate, coordinates the work of the servants and disciplines any whose performance is unsatisfactory, and ensures that the lords and ladies of the house want for nothing.
Underboss
Wage
2 gp/day
Skills
Appraise, Bluff, Intimidate, Knowledge (local)
An Underboss follows the direct orders of a crime boss or anyone running a violent criminal organization. He’s typically a 3rd-level bard, cleric, expert, fighter, or rogue. An Underboss follows his superior’s orders, maintains the organization’s goals, and manages subordinates.
Warden
Wage
2 gp/day
Skills
Diplomacy, Intimidate, Knowledge (local), Sense Motive
A warden oversees a Jail, dungeon, or other place where people are detained. She’s typically a 3rd-level cleric, expert, fighter, inquisitor, warrior, or member of any class suited to combat and guile. A warden sees to the needs of the guards employed within the Jail as well as those of the prisoners’, and monitors conditions within the facility.