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Buildings and Organizations
Buildings
Source
Ultimate Campaign pg. 107
Below are example buildings and their component rooms. Note that many of these buildings can also be found in the
kingdom-building rules
.
Academy
Create
120 Goods, 16 Influence, 109 Labor, 3 Magic (5,360 gp)
Rooms
1 Alchemy Lab, 2 Baths, 1 Bedroom, 1 Bell Tower, 1 Book Repository, 1 Bunks, 2 Classrooms, 1 Common Room, 1 Courtyard, 1 Greenhouse, 1 Kitchen, 1 Lavatory, 1 Observation Dome, 2 Offices, 1 Scriptorium, 1 Sitting Room, 1 Statue
An institution of higher learning.
Alchemist
Create
48 Goods, 2 Influence, 41 Labor, 1 Magic (1,940 gp)
Rooms
1 Alchemy Lab, 1 Bedroom, 1 Garden, 1 Kitchen, 1 Lavatory, 1 Sitting Room, 1 Storage, 1 Storefront
The laboratory and home for a creator of potions, poisons, and alchemical items.
Arena
Create
109 Goods, 20 Influence, 96 Labor, 1 Magic (4,800 gp)
Rooms
1 Bar, 1 Bath, 4 Battle Rings, 1 Game Room, 1 Infirmary, 1 Lavatory, 1 Office, 1 Storage, 1 Storefront
A large public structure for competitions, demonstrations, team sports, or bloodsports.
Bank
Create
39 Goods, 3 Influence, 35 Labor (1,570 gp)
Rooms
1 Guard Post, 2 Offices, 1 Secret Room, 1 Storefront, 2 Vaults
A secure building for storing coins and valuables, and for making loans to those in need.
Bardic College
Create
107 Goods, 13 Influence, 109 Labor, 1 Magic (4,810 gp)
Rooms
1 Auditorium, 2 Baths, 1 Bedroom, 1 Book Repository, 1 Bunks, 2 Classrooms, 1 Common Room, 1 Courtyard, 1 Kitchen, 1 Lavatory, 2 Offices, 1 Scriptorium, 1 Sitting Room, 1 Statue, 1 Storage
A center for artistic learning in the visual and performing arts, literature, music, and lore.
Barracks
Create
80 Goods, 18 Influence, 73 Labor, 1 Magic (3,700 gp)
Rooms
2 Armories, 1 Bedroom, 2 Bunks, 1 Common Room, 1 Dojo, 1 Guard Post, 1 Infirmary, 1 Kitchen, 1 Lavatory, 1 Office, 1 Storage
A building to house guards, militias, or other military forces.
Black Market
Create
53 Goods, 6 Influence, 48 Labor (2,200 gp)
Rooms
1 Armory, 1 Cell, 1 Escape Route, 1 False Front, 1 Guard Post, 1 Office, 1 Secret Room, 1 Storage, 1 Vault
A secret shop that buys and sells a variety of shady, dangerous, and illicit wares.
Brewery
Create
36 Goods, 3 Influence, 32 Labor (1,450 gp)
Rooms
1 Bar, 1 Brewery, 1 Kitchen, 1 Office, 2 Storages, 1 Workstation
A building for beer and ale brewing, winemaking, distilling, or some similar use.
Bureau
Create
55 Goods, 6 Influence, 52 Labor, 1 Magic (2,420 gp)
Rooms
1 Book Repository, 1 Lavatory, 4 Offices, 2 Scriptoriums, 1 Sitting Room, 2 Storages
A large warren of offices for clerks and record-keepers working for a guild or government.
Caster's Tower
Create
88 Goods, 9 Influence, 81 Labor, 11 Magic (4,750 gp)
Rooms
1 Artisan’s Workshop, 1 Bath, 1 Bedroom, 1 Cell, 1 Ceremonial Room, 1 Kitchen, 1 Lavatory, 1 Magical Repository, 1 Office, 1 Scriptorium, 1 Scrying Room, 1 Sitting Room, 1 Storage
The home and laboratory for a spellcaster.
Castle
Create
165 Goods, 31 Influence, 148 Labor, 2 Magic (7,390 gp)
Rooms
2 Armories, 3 Bedrooms, 2 Bunks, 1 Cell, 1 Courtyard, 1 Crypt, 4 Defensive Walls, 1 Drawbridge, 1 Escape Route, 1 Garden, 1 Gatehouse, 1 Gauntlet, 1 Kitchen, 1 Lavatory, 1 Office, 1 Sitting Room, 1 Stall, 2 Storages
An elaborate fortified home, a noble’s retreat, or the heart of a settlement’s defenses.
Cathedral
Create
91 Goods, 12 Influence, 84 Labor, 11 Magic (4,960 gp)
Rooms
1 Altar, 1 Bedroom, 1 Bell Tower, 1 Book Repository, 1 Cell, 1 Ceremonial Room, 1 Confessional, 1 Courtyard, 1 Crypt, 1 Garden, 1 Office, 1 Reliquary, 1 Sanctum, 1 Sitting Room, 1 Statue, 1 Storage
A center of religious and spiritual leadership.
Courthouse
Create
43 Goods, 2 Influence, 41 Labor, 1 Magic (1,840 gp)
Rooms
1 Book Repository, 2 Cells, 1 Common Room, 2 Offices, 1 Sitting Room
A building where cases are heard and disputes resolved according to the rule of law by generally impartial justices.
Dance Hall
Create
53 Goods, 1 Influence, 53 Labor (2,150 gp)
Rooms
1 Ballroom, 1 Bar, 1 Common Room, 1 Lavatory, 1 Office, 1 Sitting Room, 1 Storage
An establishment for dancing, drinking, and consorting with attractive people. It is often a place where members of different social classes can intermingle discreetly, sometimes using masks or other disguises.
Exotic Artisan
Create
44 Goods, 1 Influence, 41 Labor (1,730 gp)
Rooms
1 Artisan’s Workshop, 1 Bedroom, 1 Kitchen, 1 Lavatory, 1 Sitting Room, 1 Storage, 1 Storefront
The workshop and home for a creator of magic items, a fireworks maker, a glassblower, or the like.
Farm
Create
53 Goods, 1 Influence, 50 Labor (2,090 gp)
Rooms
1 Animal Pen, 1 Bedroom, 1 Farmland, 1 Garden, 1 Kitchen, 1 Lavatory, 1 Sitting Room
A small family farm or ranch.
Fort
Create
136 Goods, 25 Influence, 124 Labor, 1 Magic (6,050 gp)
Rooms
2 Armories, 1 Bedroom, 2 Bunks, 1 Cell, 1 Common Room, 1 Courtyard, 3 Defensive Walls, 1 Dojo, 2 Fortifications (in the Common Room and Gatehouse), 1 Gatehouse, 1 Infirmary, 1 Kitchen, 1 Lavatory, 1 Office, 1 Storage, 1 War Room
A fortified outpost for bandits, mercenaries, soldiers, or dangerous humanoids.
Garrison
Create
126 Goods, 32 Influence, 112 Labor, 1 Magic (5,820 gp)
Rooms
4 Armories, 2 Bedrooms, 4 Bunks, 1 Common Room, 1 Dojo, 1 Guard Post, 1 Infirmary, 1 Kitchen, 1 Lavatory, 2 Offices, 2 Storages
A large building to house armies, train guards, and recruit militias; it is larger and more versatile than a Barracks.
Granery
Create
30 Goods, 30 Labor (1,200 gp)
Rooms
10 Storages
A place to store grain and food.
Graveyard
Create
18 Goods, 12 Influence, 19 Labor, 5 Magic (1,600 gp)
Rooms
3 Burial Grounds, 1 Crypt, 1 Statue
A plot of land where the dead are buried and honored.
Guildhall
Create
67 Goods, 66 Labor (2,660 gp)
Rooms
1 Common Room, 1 Kitchen, 1 Lavatory, 2 Offices, 1 Secret Room, 1 Sitting Room, 2 Storages, 3 Workstations
The headquarters for a guild or similar organization.
Herbalist
Create
52 Goods, 1 Influence, 48 Labor (2,030 gp)
Rooms
1 Artisan’s Workshop, 1 Bedroom, 1 Greenhouse, 1 Kitchen, 1 Lavatory, 1 Sitting Room, 1 Storage, 1 Storefront
The workshop and home of a gardener, healer, poisoner, or potion crafter.
Hospital
Create
45 Goods, 4 Influence, 43 Labor, 2 Magic (2,080 gp)
Rooms
1 Bath, 1 Common Room, 2 Infirmaries, 1 Lavatory, 1 Office, 1 Statue, 1 Storage, 1 Storefront, 1 Workstation
A building designated as a place for healing the sick.
House
Create
32 Goods, 1 Influence, 31 Labor (1,290 gp)
Rooms
1 Bedroom, 1 Kitchen, 1 Lavatory, 1 Sewer Access, 1 Sitting Room, 1 Storage
A small cottage that can house up to two adults or a new family.
Inn
Create
52 Goods, 5 Influence, 47 Labor (2,130 gp)
Rooms
1 Bar, 1 Bath, 1 Bedroom, 1 Common Room, 1 Kitchen, 1 Lavatory, 1 Lodging, 1 Stall, 1 Storefront
A place for visitors to stay and rest.
Jail
Create
40 Goods, 5 Influence, 33 Labor (1,610 gp)
Rooms
4 Cells, 1 Guard Post, 1 Office, 1 Storage, 1 Torture Chamber
A fortified structure for confining criminals.
Library
Create
29 Goods, 4 Influence, 28 Labor, 2 Magic (1,460 gp)
Rooms
2 Book Repositories, 1 Common Room, 1 Office, 1 Storage
A large building containing an archive of books.
Luxary Store
Create
28 Goods, 1 Influence, 22 Labor (1,030 gp)
Rooms
1 Furnishings (Storefront), 1 Office, 1 Storage, 1 Storefront, 1 Vault
A shop that specializes in expensive wares and luxuries.
Magic Shop
Create
40 Goods, 1 Influence, 33 Labor, 1 Magic (1,590 gp)
Rooms
1 Furnishings (Storefront), 1 Office, 1 Reliquary, 1 Storage, 1 Storefront, 2 Vaults
A shop that specializes in buying and selling magic items, spells, and magical remedies.
Magical Academy
Create
121 Goods, 17 Influence, 110 Labor, 5 Magic (5,630 gp)
Rooms
1 Alchemy Lab, 2 Baths, 1 Bedroom, 1 Bell Tower, 1 Bunks, 2 Classrooms, 1 Common Room, 1 Courtyard, 1 Greenhouse, 1 Kitchen, 1 Lavatory, 1 Magical Repository, 1 Observation Dome, 2 Offices, 1 Scriptorium, 1 Sitting Room, 1 Statue
An institution for training students in the magical arts.
Mansion
Create
132 Goods, 4 Influence, 120 Labor (5,160 gp)
Rooms
1 Bar, 1 Bath, 4 Bedrooms, 1 Escape Route, 2 Furnishings (Bedroom and Sitting Room), 1 Kitchen, 1 Laundry, 1 Lavatory, 1 Lodging, 1 Office, 1 Secret Room, 2 Sitting Rooms, 1 Stall, 2 Storages
A huge manor housing a rich family and its servants.
Menagerie
Create
200 Goods, 33 Influence, 188 Labor (8,750 gp)
Rooms
2 Animal Pens, 1 Courtyard, 4 Defensive Walls, 1 Farmland, 1 Guard Post, 6 Habitats, 1 Hatchery, 1 Kitchen, 1 Lavatory, 2 Offices, 1 Stall, 2 Storages, 1 Storefront
A large park stocked with exotic animals and magical beasts.
Military Academy
Create
142 Goods, 16 Influence, 129 Labor, 2 Magic (6,100 gp)
Rooms
1 Armory, 1 Bath, 1 Bedroom, 1 Bell Tower, 1 Book Repository, 1 Cell, 2 Classrooms, 1 Common Room, 1 Courtyard, 1 Dojo, 1 Greenhouse, 1 Infirmary, 1 Kitchen, 1 Lavatory, 1 Lodging, 2 Offices, 1 Scriptorium, 1 Sitting Room, 1 Statue, 1 Storage, 1 War Room
An institution dedicated to the study of war and the training of elite soldiers and officers.
Mill
Create
17 Goods, 16 Labor (660 gp)
Rooms
1 Mill Room, 1 Office, 2 Storages
A building used to cut lumber or grind grain.
Mint
Create
49 Goods, 2 Influence, 45 Labor (1,940 gp)
Rooms
1 Artisan’s Workshop, 1 Fortification (Vault), 1 Guard Post, 1 Lavatory, 1 Office, 1 Storage, 2 Vaults
A secure building where coinage is minted and standard weights and measures are kept.
Monastery
Create
58 Goods, 15 Influence, 53 Labor, 6 Magic (3,270 gp)
Rooms
1 Altar, 1 Bath, 1 Book Repository, 1 Bunks, 1 Courtyard, 1 Crypt, 1 Garden, 1 Kitchen, 1 Laundry, 1 Lavatory, 1 Office, 2 Sanctums, 1 Scriptorium
A cloister for meditation and study.
Monument
Create
10 Goods, 8 Labor (360 gp)
Rooms
1 Furnishings (Statue), 1 Statue
A statue of a famous person, a memorial for fallen warriors, or a public display of art.
Museum
Create
47 Goods, 5 Influence, 43 Labor, 1 Magic (2,050 gp)
Rooms
1 Guard Post, 1 Office, 1 Reliquary, 2 Statues, 2 Storages, 1 Storefront, 2 Trophy Rooms, 1 Vault
A place to display art and artifacts both modern and historical.
Noble Villa
Create
218 Goods, 16 Influence, 204 Labor (8,920 gp)
Rooms
1 Bar, 1 Bath, 4 Bedrooms, 2 Courtyards, 4 Defensive Walls, 1 Escape Route, 2 Furnishings (Bedroom and Sitting Room), 1 Garden, 1 Gatehouse, 1 Kitchen, 1 Labyrinth, 1 Laundry, 1 Lavatory, 1 Lodging, 2 Offices, 2 Secret Rooms, 2 Sitting Rooms, 1 Stall, 1 Statue, 2 Storages, 1 Trophy Room, 1 Vault
A sprawling manor with luxurious grounds.
Observatory
Create
32 Goods, 4 Influence, 31 Labor, 2 Magic (1,580 gp)
Rooms
1 Book Repository, 1 Lavatory, 1 Observation Dome, 1 Office, 1 Scriptorium, 1 Storage
A high dome or tower with optical devices for viewing the heavens.
Orphanage
Create
63 Goods, 7 Influence, 62 Labor, 1 Magic (2,810 gp)
Rooms
1 Bedroom, 1 Bunks, 1 Classroom, 1 Common Room, 1 Courtyard, 1 Infirmary, 1 Kitchen, 1 Laundry, 1 Lavatory, 1 Nursery, 1 Office, 2 Storages
A place for taking care of a large number of orphans.
Palace
Create
453 Goods, 42 Influence, 421 Labor, 9 Magic (19,640 gp)
Rooms
1 Altar, 1 Ballroom, 1 Bar, 2 Baths, 6 Bedrooms, 1 Bunks, 1 Cell, 1 Common Room, 2 Courtyards, 1 Crypt, 6 Defensive Walls, 1 Escape Route, 6 Furnishings (in the Ballroom, 2 Bedrooms, Office, Sitting Room, and the Throne Room), 1 Garden, 1 Gatehouse, 2 Kitchens, 1 Labyrinth, 1 Laundry, 2 Lavatories, 2 Lodgings, 2 Offices, 1 Sanctum, 3 Secret Rooms, 3 Sitting Rooms, 1 Sports Field, 4 Stalls, 2 Statues, 6 Storages, 1 Throne Room, 1 Trophy Room, 2 Vaults, 1 War Room
A grand edifice and grounds demonstrating wealth, power, and authority to the world.
Pier
Create
22 Goods, 3 Influence, 20 Labor (930 gp)
Rooms
1 Animal Pen, 1 Dock, 1 Office, 2 Storages
Warehouses and workshops for docking ships and handling cargo and passengers.
School
Create
58 Goods, 5 Influence, 53 Labor (2,370 gp)
Rooms
1 Bell Tower, 2 Classrooms, 1 Common Room, 1 Courtyard, 1 Kitchen, 1 Lavatory, 1 Office, 2 Storages, 1 Workstation
A place for educating children and young adults.
Shop
Create
14 Goods, 1 Influence, 12 Labor (550 gp)
Rooms
1 Lavatory, 1 Office, 1 Storage, 1 Storefront
A general store.
Shrine
Create
3 Goods, 1 Influence, 4 Labor, 1 Magic (270 gp)
Rooms
1 Altar, 1 Statue
A shrine, idol, sacred grove, or similar holy site.
Smithy
Create
18 Goods, 1 Influence, 17 Labor (730 gp)
Rooms
1 Forge, 1 Office, 2 Storages
An armorsmith, blacksmith, or weaponsmith.
Stable
Create
42 Goods, 3 Influence, 39 Labor (1,710 gp)
Rooms
1 Animal Pen, 1 Farmland, 1 Lavatory, 1 Office, 2 Stalls, 1 Storage
A structure for housing or selling horses and other mounts.
Stockyard
Create
42 Goods, 4 Influence, 37 Labor (1,700 gp)
Rooms
4 Animal Pens, 1 Lavatory, 1 Office, 1 Pit, 1 Storage, 1 Workstation
Barns and pens where herd animals are stored and prepared for nearby slaughterhouses.
Tannery
Create
20 Goods, 1 Influence, 20 Labor (830 gp)
Rooms
1 Laundry, 1 Lavatory, 1 Leather Workshop, 1 Office, 1 Pit, 1 Storage
A structure where workers prepare hides and leather.
Tavern
Create
22 Goods, 1 Influence, 22 Labor (910 gp)
Rooms
1 Bar, 1 Common Room, 1 Lavatory, 1 Office, 1 Storage
An eating or drinking establishment.
Temple
Create
28 Goods, 2 Influence, 29 Labor, 2 Magic (1,400 gp)
Rooms
1 Altar, 1 Bedroom, 1 Common Room, 1 Confessional, 1 Office, 1 Sanctum, 1 Statue, 1 Storage A large place of worship dedicated to a deity.
Tenement
Create
41 Goods, 16 Influence, 41 Labor (2,120 gp)
Rooms
4 Bunks, 1 Kitchen, 1 Lavatory, 1 Office, 1 Storage
A flophouse for housing a large number of people who pay low rent.
Theater
Create
41 Goods, 2 Influence, 46 Labor (1,800 gp)
Rooms
1 Auditorium, 1 Lavatory, 1 Office, 1 Secret Room, 2 Storages, 1 Storefront
A venue for entertainment such as plays, operas, and concerts.
Town Hall
Create
23 Goods, 2 Influence, 23 Labor (980 gp)
Rooms
1 Common Room, 1 Lavatory, 1 Office, 1 Scriptorium, 1 Storage
A public venue for holding town meetings, with storage for town records.
Trade Shop
Create
19 Goods, 1 Influence, 16 Labor (730 gp)
Rooms
1 Lavatory, 1 Storage, 1 Storefront, 1 Workstation
A shop front for a tradesperson such as a baker or butcher.
University
Create
94 Goods, 10 Influence, 88 Labor, 2 Magic (4,140 gp)
Rooms
1 Bath, 1 Bell Tower, 1 Book Repository, 2 Classrooms, 1 Common Room, 1 Courtyard, 1 Greenhouse, 1 Kitchen, 1 Lavatory, 1 Observation Dome, 2 Offices, 1 Scriptorium, 1 Sitting Room, 1 Statue
An institution of higher learning.
Watchtower
Create
35 Goods, 9 Influence, 25 Labor (1,470 gp)
Rooms
1 Armory, 1 Bell Tower, 1 Gatehouse
A tall structure that serves as a guard post.
Waterfront
Create
63 Goods, 10 Influence, 56 Labor (2,680 gp)
Rooms
2 Animal Pens, 4 Docks, 1 Office, 4 Storages, 1 Workstation
A port for waterborne arrival and departure, with facilities for shipping and shipbuilding.