Rules Index | GM Screen


Campaign Systems / Magic Item Creation / Talismanic Components

Requiring Components

Source Ultimate Campaign pg. 174
The GM might decide that some or all magic item creation requires talismanic components. These components could be available for purchase in civilized areas, or could be acquired only by hunting specific creatures or searching in remote locations. Some components might be illegal in some cities or countries and found only on the black market there. In this way, the GM can set different controls on item creation and create adventure opportunities for crafting-oriented PCs. For example, if crafting an anarchic weapon requires the blood of a powerful demon, you can try to acquire some demon blood in town, arousing suspicion as to why you need such a foul substance, or you can travel to a location where demons are known to dwell and try to kill one—or maybe even bargain—for its blood.