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Pathfinder Unchained / Alternate Crafting and Profession Rules / Crafting / Alternate Crafting Rules

Complex (DC 20)

Source Pathfinder Unchained pg. 73
Alchemical Items: Alchemical glue; alchemical solvent; alchemist’s fire; alchemist’s kindness; alkali flask; blackfire clay; candlerod; flash powder; foaming powder; ghast retch flask; impact foam ; invisible ink, average; invisible ink, good; meditation tea; nushadir; paper candle firework; scent cloak; shard gel; smoke pellet; smokestick; star candle firework; tindertwig; vermin repellent; weapon blanch, cold iron; weapon blanch, silver; wismuth salix.

Armor: Heavy armor.

Mundane Items: Jewelry, kits, locks, complicated adventuring gear.

Traps: All traps CR 1–5.

Vehicles: Carriage, glider, keelboat, longship.

Weapons: Early firearm ammunition, early one-handed firearms, early two-handed firearms, exotic weapons.