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Pathfinder Unchained / Diseases and Poisons

Sample Poisons

Source Pathfinder Unchained pg. 141
Examples of poisons that use the various tracks are given below. If a poison does not specify an effect, it imposes only the effects for the victim’s state on the pertinent track.

Black Lotus Extract

Type poison, contact; Save Fortitude DC 20
Track Constitution (special); Onset 1 minute; Frequency 1/round for 6 rounds
Track Healthy—Weakened—Disabled—Dead
Cure 2 consecutive saves

Blue Whinnis

Type poison, injury; Save Fortitude DC 14
Track Constitution (special); Frequency 1/round for 2 rounds
Effect Healthy—Weakened—Unconscious; no end state
Cure 1 save

Deathblade

Type poison, injury; Save Fortitude DC 20
Track Constitution; Frequency 1/round for 6 rounds
Cure 2 consecutive saves

Green Lotus

Type poison, contact; Save Fortitude DC 18
Track Charisma (special); Onset 1 minute; Frequency 1/round for 6 rounds
Track Healthy—Weakened—Impaired—Pliable—Pliable; the second pliable is an end state
Cure 1 save

Id Moss

Type poison, ingested; Save Fortitude DC 14
Track Intelligence; Onset 10 minutes; Frequency 1/minute for 6 minutes
Cure 1 save

Insanity Mist

Type poison, inhaled; Save Fortitude DC 15
Track Wisdom; Frequency 1/round for 6 rounds
Cure 1 save

Large Scorpion Venom

Type poison, injury; Save Fortitude DC 17
Track Strength; Frequency 1/round for 6 rounds
Cure 1 save

Small Centipede Poison

Type poison, injury; Save Fortitude DC 11
Track Dexterity; Frequency 1/round for 4 rounds
Track Requires two failed saves to progress to each state past sluggish
Cure 1 save

Ungol Dust

Type poison, inhaled; Save Fortitude DC 15
Track Charisma; Frequency 1/round for 4 rounds
Effect Victim does not recover past weakened without heal or restoration
Cure 1 save