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GM Screen
Pathfinder Unchained
/
Diseases and Poisons
Sample Poisons
Source
Pathfinder Unchained pg. 141
Examples of poisons that use the various tracks are given below. If a poison does not specify an effect, it imposes only the effects for the victim’s state on the pertinent track.
Black Lotus Extract
Type
poison, contact;
Save
Fortitude DC 20
Track
Constitution (special); Onset 1 minute;
Frequency
1/round for 6 rounds
Track
Healthy—Weakened—Disabled—Dead
Cure
2 consecutive saves
Blue Whinnis
Type
poison, injury;
Save
Fortitude DC 14
Track
Constitution (special);
Frequency
1/round for 2 rounds
Effect
Healthy—Weakened—Unconscious; no end state
Cure
1 save
Deathblade
Type
poison, injury;
Save
Fortitude DC 20
Track
Constitution;
Frequency
1/round for 6 rounds
Cure
2 consecutive saves
Green Lotus
Type
poison, contact;
Save
Fortitude DC 18
Track
Charisma (special); Onset 1 minute;
Frequency
1/round for 6 rounds
Track
Healthy—Weakened—Impaired—Pliable—Pliable; the second pliable is an end state
Cure
1 save
Id Moss
Type
poison, ingested;
Save
Fortitude DC 14
Track
Intelligence; Onset 10 minutes;
Frequency
1/minute for 6 minutes
Cure
1 save
Insanity Mist
Type
poison, inhaled;
Save
Fortitude DC 15
Track
Wisdom;
Frequency
1/round for 6 rounds
Cure
1 save
Large Scorpion Venom
Type
poison, injury;
Save
Fortitude DC 17
Track
Strength;
Frequency
1/round for 6 rounds
Cure
1 save
Small Centipede Poison
Type
poison, injury;
Save
Fortitude DC 11
Track
Dexterity;
Frequency
1/round for 4 rounds
Track
Requires two failed saves to progress to each state past sluggish
Cure
1 save
Ungol Dust
Type
poison, inhaled;
Save
Fortitude DC 15
Track
Charisma;
Frequency
1/round for 4 rounds
Effect
Victim does not recover past weakened without
heal
or
restoration
Cure
1 save