|||
Home
Afflictions/Hazards
Classes
Deities
Equipment
FAQ
Feats
Magic Items
Monster Index
Mythic Index
NPC Index
Prestige Classes
Races
Rules
Skills
Spells/Rituals
Technology
Traits
Licenses
Projects
Sources
Tools
Contact Us
Contributors
Support the Archives
Maximize Menu
Archives of Nethys
Character Creation +
Classes
Feats
Prestige Classes
Races
Skills
Traits
Mythic Index
Deities
Equipment +
Equipment (Non-Magical)
Magic Items
Technology
FAQ
Spells/Rituals
Rules +
Afflictions
NPC Index
Rules
Tools
Hazards
Monsters
Sources
About the Archives +
Licenses
Projects
Contact Us
Contributors
Support the Archives
Toggle Theme
Archives of Nethys
Rules Index
|
GM Screen
Pathfinder Unchained
/
Simple Monster Creation
/
Monster Creation Examples
/
Monster Examples
Worg
Source
Pathfinder Unchained pg. 244
The
worg<%END> is easy to create since it’s a simple monster.
Array
: The worg is a combatant. As a feral, vicious creature, it has a high Strength. The GM also decides that the worg should have an Intelligence modifier lower than 0.
Creature Type
: As a magical beast, the worg gains darkvision and low-light vision as automatic traits. Because it doesn’t have a class graft, it also gains the statistics adjustments, increasing its Fortitude from +3 to +5, its Reflex from +3 to +5, and its attack bonus from +4 to +6.
Options
: The worg gets one combat option, and gains improved combat maneuver (trip).
Skills
: Because it’s not a very smart creature, the worg’s two good skills are both physical, but it gains Perception as its master skill.
Worg CR/HD 2
Init
+2; Perception +10 (darkvision 60 ft., low-light vision)
Size
Medium;
Speed
50 ft.
Defenses
AC
16 (touch 12, flat-footed 12);
Fort
+5,
Ref
+5,
Will
+1;
CMD
16 (20 vs. trip)
hp
22
Attacks
Melee
bite +6 (1d6+7 plus improved combat maneuver [trip])
CMB
+4 (+8 trip)
Statistics
Str
+3,
Dex
+2,
Con
+1,
Int
–2; Stealth +7, Survival +7
XP
600; NE magical beast