Rules Index | GM Screen


Items / Equipment / Armor

Getting Into and Out of Armor

Source PRPG Core Rulebook pg. 153
The time required to don armor depends on its type; see Table 6–7.

Don: This column tells how long it takes a character to put the armor on. (One minute is 10 rounds.) Readying (strapping on) a shield is only a move action.

Don Hastily: This column tells how long it takes to put the armor on in a hurry. The armor check penalty and armor bonus for hastily donned armor are each 1 point worse than normal.

Remove: This column tells how long it takes to get the armor off. Removing a shield from the arm and dropping it is only a move action.

Table 6-7: Donning Armor

Armor TypeDonDon HastilyRemove
Shield (any)1 move actionn/a1 move action
Padded, leather, hide, studded leather, or chain shirt1 minute5 rounds1 minute1
Breastplate, scale mail, chainmail, banded mail, or splint mail4 minutes11 minute1 minute1
Half-plate or full plate4 minutes24 minutes11d4+1 minutes1
1 If the character has some help, cut this time in half. A single character doing nothing else can help one or two adjacent characters. Twocharacters can’t help each other don armor at the same time.
2 The wearer must have help to don this armor. Without help, it can be donned only hastily.