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GM Screen
GameMastery Guide
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Getting Started
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Tone and Maturity
Group Styles
Source
GameMastery Guide pg. 10
In addition to focusing on the game-specific themes and styles, consider the group of players sitting around the table. Are they looking for a casual “beer and pretzels” game, or are they committed roleplayers looking for a deeply immersive campaign? Have you been playing with the same group for years? Is everyone at the table a complete stranger in a session you’re running at a convention or a game store? Each of these different group styles requires a different performance from the Game Master. Casual groups require less focus and can often be more forgiving of mistakes, glossing over problematic situations in favor of hanging out and enjoying a shared hobby. Committed roleplayers can demand significantly more focus and attention, as each player brings a complex and interesting character in need of development within the game. Some Game Masters find convention play or hobby store play difficult because they lack a point of reference for the newly formed group. In these cases, a bit of small talk before the game begins often offers cues as to players’ interests. Use time before play begins to ask a few focused questions about not only the players, but also their characters.