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GM Screen
High or Low Magic?
Reducing Magic with Rules Adjustments
Source
GameMastery Guide pg. 106
Certain classes, like spellcasters, lose some of their effectiveness when deprived of magic items. If you restrict PC access to magic items, be sure to revisit all other aspects of the game system with which they interact. At lower levels, when magic users are somewhat outshined by weapon wielders, you already have a functionally low-magic game and don’t have to change so much.
But limits on magic can change game balance dramatically at higher levels. Monster Challenge Ratings will need adjusting, to take into account your group’s reduced damage output and lower AC values. Altering the rate at which the magic-wielding classes acquire spells also changes the balance between them and their weapon-wielding counterparts. Be careful when reducing access to healing items and spells, as this will make the PCs frailer.