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GM Screen
GameMastery Guide
/
Creating a World
/
The Cosmos
Space Travel
Source
GameMastery Guide pg. 165
If your solar system has multiple worlds, the next question is how beings can travel between them.
Portals
: Perhaps the easiest method to manage from a GM perspective, magical or scientific portals between worlds allow players to transport themselves to locations chosen by the GM, giving her natural adventure hooks and allowing her to keep a tight rein on interplanetary travel.
Vessels
: Whether powered by magic or science, spaceships add a whole new flavor to a game. Do your starships operate via massive thrusters or diaphanous sails that catch the sun’s light? Do they fold space and time, or are they giant space-faring creatures that passengers stow away inside like Jonah and the whale? And does it take days, years, or generations for the vessel to reach another world?
Spells
: Teleportation spells are important to consider when establishing extraplanetary locations. Can a wizard simply cast
greater teleport
or
wish
, or is more required to reach the stars? Be warned that easy access to the galaxy brings a host of concerns—such as why, if interplanetary travel is easy, aliens aren’t thronging your base world.