Basic (Combat) | Basic (Faith) | Basic (Magic) | Basic (Social) | Campaign | Cosmic | Equipment | Exemplar | Faction | Family | Mount | Race | Region | Religion

Drawbacks


Propitiation

Source Inner Sea Gods pg. 221, Faiths of Purity pg. 19
Category Religion
Requirement(s) any dwarven deity
Your knowledge of the dwarven pantheon tells you precisely which gods have jurisdiction over which aspects of your life, and you can call upon the appropriate deity for help even if that deity is not your patron. At the start of each day, pick one of the following skills: Appraise, Bluff, Craft (pick one craft skill), Diplomacy, Intimidate, or Knowledge (local). You gain a +2 trait bonus on that skill until the start of the next day.