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Campaign Systems / Honor / Gaining and Losing Honor

Criminal Code

Source Ultimate Campaign pg. 162
These events apply to a criminal code such as that used by a thieves’ guild or ninja clan.

EventHonor Points
Become a guildmaster (city population 25,000+)1+50
Become a guildmaster (city population 10,000+)1+25
Adopt a specific criminal code2+4
End a long-running feud (1+ years) with a criminal more honorable than you3+3
Party humiliates an honorable noble4+3
Corrupt a high-ranking public official5+2
Willingly take the fall for a higher-ranking criminal+2
Minstrels willingly sing about your exploits5+1
Defeat a legal challenge, be acquitted, or avoid sentencing+1
Party agrees to and then commits a significant crime+1
Steal a powerful magic item or valuable treasure+16
Be convicted of a significant crime+1
Pay minstrels to sing about your exploits-2
Willingly work with the authorities to prevent or solve a crime-2
Party agrees to commit a crime and then reneges-3
1 These events don’t stack for the same city. If the city’s population increases after you become guildmaster, you gain the difference in honor points between the two events.
2 Such as “I commit only property crimes” or “I never steal, I only commit murder.”
3 Your honor score and the other criminal’s must differ by at least 20 points.
4 Non-criminal honor point score of 50 or more.
5 You can gain honor points this way once per month.
6 Per 40,000 gp of the item’s price.