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GM Screen
GameMastery Guide
/
Creating a World
/
The Rural/Agrarian Society
/
Life in an Agrarian Society
Social Structure and Economy
Source
GameMastery Guide pg. 155
Since farms are an integral part of any civilization, the question for a world-builder is just how much of the society focuses on agriculture. In an early feudal society, most of the peasants and serfs work on farms. As farming methods and means of distribution improve, some peasants become freemen and can move toward other professions, creating a burgeoning middle class. In the beginning, though, these post-farming professionals tend to be oriented toward pastoral crafts, such as weavers, potters, and smiths.
No one specific type of government best fits an agrarian society. Some societies might have inherited monarchs who rule by fiat, while others might elect reluctant leaders or councils of elders, and still others might come together only in mutual self-defense. Within the home, the father is usually the landowner and head of the household, working the fields from sunrise to sunset. While the wife often works beside him during harvest time and handles the food preservation, an important goal for most women is to bear and raise as many strong children is possible, for more children mean more hands to help with the fields.