Corruptions | Curses | Diseases | Drugs | Haunts | Madnesses | Poisons | Traps


Traps

The following sample traps represent just some of the possibilities when constructing traps to challenge the player characters.
Click here for the full rules on Traps.

Tar Snare

Source Ultimate Wilderness pg. 172
Associated Terrain any with tar pits or mud
Type mechanical; Perception DC 20; Disable Device DC 20

Effects

Trigger location; Reset automatic
Effect A tar snare consists of a shallow trench filled with tar or sticky mud that is then covered with a layer of debris to disguise its presence. When a creature steps into a square trapped with a tar snare, the trap makes an attempt to grapple it with a +10 bonus on the combat maneuver check. Sharp sticks can be added to the pit as well—this increases the CR of the trap by 1 and affects a creature grappled by the trap as if it had walked on caltrops.

See Wilderness Traps for information on this traps Associated Terrain.