Hybridization FunnelSource Ultimate Equipment pg. 304 Aura faint transmutation; CL 3rd Slot none; Price 200 gp; Weight 2 lbs.DescriptionThis two-spouted funnel is used to safely mix two
alchemical splash weapons into a single flask. Using the
vial requires 10 minutes and a DC 25 Craft (alchemy) check;
a half-elf has a +5 bonus on this check. Failing the check
means both splash weapon are destroyed. Success means
the two materials are safely mixed into one vial that is
the same volume as a normal splash weapon vial; when
thrown as a splash weapon, the mixture has the effects of
both component substances and creatures are affected as
if hit by both. The mixture becomes inert after 24 hours.
Only liquids may be mixed with the funnel. The bearer can
use it to mix an alchemical splash weapon with either holy
water or unholy water, but the Craft (alchemy) DC increases
to 30; half-elves still get the +5 bonus on this check. The
funnel does not work on potions, elixirs, extracts, or other
materials. Mixing a substance with a similar or identical
substance (such as alchemist’s fire with alchemist’s fire)
has no effect. A mixture cannot be combined with another
mixture.
ConstructionRequirements Craft Wondrous Item, fabricate or combine extracts discovery; Cost 100 gp
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