Source Pathfinder #136: Temple of the Peacock Spirit pg. 75 School transmutation; Level 9 Casting Time 90 minutes Components V, S, M (water mixed with diamond dust worth 5,000 gp; several freshly slain humanoids), F (a gem worth at least 20,000 gp containing the soul of an appropriately sinful creature), SC (at least 6, up to 20) Skill Checks Knowledge (arcana) DC 35, 3 successes; Knowledge (planes) DC 35, 2 successes; Knowledge (religion) DC 35, 2 successes; Spellcraft DC 35, 2 successes Range medium Effect 2 sinspawn per caster Duration instantaneous Saving Throw none; SR no Backlash The primary caster takes 1 permanent negative level. Failure All casters take 2d4 points of Constitution drain as their flesh is siphoned into the pool; this flesh is transformed into a number of uncontrolled and violent fleshdregs equal to the number of casters.EffectThe ritual requires the casters to fill a pool with the required water and diamond dust, then restrain a number of Medium humanoid bodies in the pool. The total number of bodies must equal the number of sinspawn to be created (two Small humanoids count as one Medium humanoid, and one Large or larger humanoid counts as four Medium ones), and the bodies can have been dead for no more than 8 hours. At least seven casters, which must include the primary caster, stand at equidistant points around the pool to invest the pool with the sinfulness of the gem-bound creature’s soul. Upon successful completion of the ritual, the gem dissolves, the bodies melt into slurry, and a number of sinspawn associated with the sin that corresponds most closely with the soul of the creature bound within the gem (envy, greed, gluttony, lust, pride, sloth, or wrath) form out of the churning mass. Sinspawn created in this way are free willed but are initially well disposed toward the primary caster.
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