Source Blood of the Coven pg. 24 School necromancy [curse, evil]; Level 7 Casting Time 7 hours Components V, S, M (a sample of the victim’s hair or blood), F (a ruby worth at least 5,000 gp), SC (up to 4) Skill Checks Knowledge (arcana or history) DC 33, 2 successes; Knowledge (nobility or religion) DC 33, 2 successes; Spellcraft DC 33, 2 successes Range touch; see text Target see text Duration permanent Saving Throw Will negates (see text); SR yes Backlash All casters become exhausted and gain 1 temporary negative level. Failure All creatures that would have been targeted by the ritual gain the benefits of spell resistance (CL = primary caster’s Hit Dice) against the primary and secondary casters of the ritual until the next full moon.EffectThis ritual inflicts a terrible curse upon an entire family line. The casters use a sample of the victim’s hair or blood to infuse a ruby with dark magic and a shred of their target’s soul. If successful, the ritual functions as bestow curse, affecting the primary target, as well as the primary target’s siblings, children, grandchildren, parents, and grandparents, no matter their location. Each target can resist the curse with a successful Will saving throw; success means the negative effects of the curse do not affect that individual, though they may still pass the curse on to their descendants. Children born into the curse manifest its effects and attempt their saving throws upon reaching maturity.
By increasing the skill check DCs by 2, the ritual can be modified to instead affect the primary target and the primary target’s children, grandchildren, and two additional generations of descendants beyond. When cast, the ritual must specify a single condition any member of the family can fulfill to destroy the curse— this condition must be possible, however unlikely, though victims of the curse do not automatically know what condition or actions might destroy the magic. The curse remains empowered by the gem originally used as the ritual focus. Should the focusing gem be destroyed, the curse ends immediately. As such, most covens take great care in hiding and defending the focusing gems of their victims. An individual can be freed from the five-generations curse with a break enchantment or remove curse spell cast by a spellcaster whose caster level is higher than the primary ritual caster’s Hit Dice, and the curse can be removed from an entire line with a miracle or wish spell.
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