Adhesive BloodSource Advanced Class Guide pg. 172 School transmutation; Level alchemist 2, arcanist 2, bloodrager 2, investigator 2, psychic 2, redmantisassassin 2, sorcerer 2, witch 2, wizard 2CastingCasting Time 1 standard action Components V, SEffectRange personal Target you Duration 1 minute/level Saving Throw Reflex negates (see text); Spell Resistance noDescriptionYour blood thickens to becomes a glue-like substance upon contact with air. A piercing or slashing weapon that deals hit point damage to you is stuck fast unless the wielder succeeds at a Reflex save. A creature can pry off a stuck weapon on its turn as a standard action with a successful Strength check against the spell’s DC. Strong alcohol or universal solvent dissolves the adhesive. The glue breaks down 5 rounds after you die, or when the duration ends. This glue has no effect while underwater or in environments that lack air.
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