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Occult Rituals


Amplify Stench

Source Monster Codex pg. 213
School transmutation; Level arcanist 2, cleric 2, druid 2, hunter 2, oracle 2, psychic 2, shaman 2, sorcerer 2, warpriest 2, wizard 2

Casting

Casting Time 1 standard action
Components V, S

Effect

Range personal
Target you
Duration 10 minutes/level

Description

You amplify your natural stench special ability—its save DC increases by 2, and creatures that fail their saving throws against your stench become nauseated rather than sickened. If your stench ability normally causes a creature to become nauseated (such as with the foul stench ability), the radius of your stench doubles instead. This spell has no effect if you don’t possess the stench special ability.