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Occult Rituals


Barkskin

Source PRPG Core Rulebook pg. 246
School transmutation; Level alchemist 2, druid 2, hunter 2, investigator 2, ranger 2, shaman 2, summoner 2, summoner (unchained) 2

Casting

Casting Time 1 standard action
Components V, S, DF

Effect

Range touch
Target living creature touched
Duration 10 min./level
Saving Throw none; Spell Resistance yes (harmless)

Description

Barkskin toughens a creature's skin. The effect grants a +2 enhancement bonus to the creature's existing natural armor bonus. This enhancement bonus increases by 1 for every three caster levels above 3rd, to a maximum of +5 at 12th level.

The enhancement bonus provided by barkskin stacks with the target's natural armor bonus, but not with other enhancement bonuses to natural armor. A creature without natural armor has an effective natural armor bonus of +0.

Mythic Barkskin

Source Mythic Adventures pg. 85
The target also gains DR/magic equal to the double the enhancement bonus the spell provides to the target’s natural armor bonus.

Augmented (6th): If you expend two uses of mythic power, the spell grants DR/epic rather than DR/magic.