Battle TranceSource Advanced Race Guide pg. 58 School enchantment (compulsion) [emotion, mind-affecting]; Level alchemist 3, antipaladin 3, cleric 4, hunter 3, inquisitor 3, investigator 3, oracle 4, ranger 3, warpriest 4, witch 4 (half-orc)CastingCasting Time 1 standard action Components V, SEffectRange personal Target you Duration 1 minute/levelDescriptionYou are transformed into a single-minded force of destruction. You gain the ferocity monster special ability, a number of temporary hit points equal to 1d6 + your caster level (maximum +10), and a +4 morale bonus on saving throws against mind-affecting effects. You cannot use the withdraw action or willingly move away from a creature that has attacked you.
When you use this spell, you immediately take 4 points of Intelligence damage. You must make a DC 20 concentration check to cast spells, and all other concentration checks to cast spells have a –5 penalty.Mythic Battle TranceSource Mythic Adventures pg. 85 The number of temporary hit points you gain increases to 2d6 + your caster level (maximum +10) + your tier. The morale bonus on saving throws against mind-affecting effects increases to +6.
Augmented (5th): If you expend two uses of mythic power, you gain a +4 morale bonus to Strength, immunity to nonmythic mind-affecting effects, and DR 5/epic.
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