Blood of the MartyrSource Chronicle of the Righteous pg. 50 School necromancy; Level cleric 2, inquisitor 3, oracle 2, warpriest 2CastingCasting Time 1 standard action
Components V, S
EffectRange medium (100 ft. + 10 ft./level) Target one living creature Duration 1 round/level
Saving Throw Fortitude negates; Spell Resistance yes
DescriptionYou cause the target to bleed from every orifice, and her organs
and blood become suffused with positive energy. If the subject
fails her Fortitude save, she takes 1d6 points of bleed damage
per 4 caster levels (to a maximum of 4d6 at 16th level) when
you cast this spell. Any creature that takes a full-round action
to sup the blood of the bleeding subject heals a number of hit
points equal to twice as many as the subject lost that round
due to the bleed effect. The subject must be willing or helpless
to sup her blood, which provokes attacks of opportunity. Only
one creature can be healed in this way per round. The subject
can lick her own wounds in this way to regain half as many hit
points as she lost that round. If the bleeding effect is stopped
or the spell’s duration ends, the subject’s blood no longer
heals those who drink it, though in the latter case the subject
continues to bleed until the bleeding is stopped via magical
healing or a successful DC 15 Heal check.
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