Bone FistsSource Magic Tactics Toolbox pg. 5 School necromancy; Level arcanist 2, bloodrager 2, cleric 2, druid 2, hunter 2, oracle 2, psychic 2, shaman 2, sorcerer 2, warpriest 2, witch 2, wizard 2CastingCasting Time 1 standard action Components V, S, M (the knucklebone of a dire animal)EffectRange close (25 ft. + 5 ft./2 levels) Targets 1 creature/level, no two of which can be more than 30 feet apart Duration 1 minute/level Saving Throw none (harmless); Spell Resistance noDescriptionThe bones of your targets’ joints grow thick and sharp, protruding painfully through the skin at the knuckles, elbows, shoulders, spine, and knees. The targets each gain a +1 bonus to natural armor and a +2 bonus on damage rolls with natural weapons, and they are treated as having armor spikes, with which they are proficient.
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