Burst of ForceSource Psychic Anthology pg. 10 School evocation [force]; Level arcanist 5, psychic 5, sorcerer 5, wizard 5CastingCasting Time 1 standard action Components VEffectRange Area 20-ft.-radius burst centered on you Duration instantaneous Saving Throw Fortitude half (see text); Spell Resistance yesDescriptionWith a burst of telekinetic force, you deal 1d6 points of force damage per caster level (maximum 15d6 points of damage) to all other creatures in the affected area. A successful Fortitude save reduces the damage taken by half. A creature that fails its Fortitude save must also succeed at a Reflex save or be knocked prone.
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