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Occult Rituals


Control Construct

Source Ultimate Magic pg. 211
School transmutation; Level arcanist 7, occultist 6, sorcerer 7, wizard 7

Casting

Casting Time 1 standard action
Components V, S

Effect

Range close (25 ft. + 5 ft./2 levels)
Target one construct
Duration concentration
Saving Throw none (see text); Spell Resistance no

Description

You wrest the control of a construct from its master. For as long as you concentrate, you can control the construct as if you were its master. You must make a Spellcraft check each round to maintain control. The DC of the Spellcraft check is (10 + the construct’s HD). If the construct’s creator or master is present and trying to control the construct, you both must make opposed Spellcraft checks each round to control the construct.